Could someone look at this code?

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  1. #1
    Perverted unanimous's Avatar
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    Oct 2001
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    Question Could someone look at this code?

    This is a small very bad batle game I made, it is plain text, you just fight and try to kill the other guy. But I am using structures to store the info about the characters but every time i try to access the variable inside the structures i get an error saying:

    syntax error before '.'

    can someone please tell me what is wrong with it?
    Attached Files Attached Files
    Give me a bad reputation!!!

  2. #2
    Intranasal Heroin User Xterria's Avatar
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    Buffalo, NY
    Posts
    1,035
    1.) Get rid of using namespace std since you are using .h's
    2.) initalize the names as char name[20]
    3.) use strcpy() not = for strings

    Corrected Code:
    Code:
    #include <stdio.h>
    #include <string.h>
    #include <iostream.h>
    #include <conio.h>
    #include <fstream.h>
    #include <stdlib.h>
    
    
    
    int input;
    int menu()
    {
    cout << "Make a choice: " <<endl;
    cout << "1.  fight" <<endl;
    cout << "2.  run" <<endl;
    cout << "3.  save" <<endl;
    return 0;
    }
    
      struct ENEMY
     {
    
     char name[20];
     int hp;
     int atk;
     }baddy;
    
    
    
     struct HERO
     {
    
     char name[20];
     int hp;
     int atk;
     }goodguy;
     
    
    
     void save()
     {
      ofstream jin;
      jin.open("player.txt");
    
      jin << "<NAME> "  << goodguy.name    << endl;
      jin << "<ATK> "   << goodguy.atk     << endl;
      jin << "<HP> "    << goodguy.hp    << endl;
      jin << "<ENEMY> " << baddy.name << endl;
      jin.close();
    
      }
    
    int main(int argc, char *argv[])
    {
    strcpy(goodguy.name, "baddy");
     baddy.hp=10;
     baddy.atk=3;
     strcpy(goodguy.name, "Akira");
     goodguy.hp=10;
     goodguy.atk=3;
    cout << "BATTLE" << endl;
    while(goodguy.hp>0 || baddy.hp>0)
    {
    cout << "What to do: ";
    menu();
    cin >> input;
    
    switch(input)
    {
     case 1:
       {
    
       int hdamage= rand() % goodguy.atk;
       int edamage= rand() % baddy.atk;
       cout << goodguy.name <<"attacked causing" << hdamage <<endl;
       baddy.hp= baddy.hp - hdamage;
       cout << baddy.name<< "attacked causing" << edamage <<endl;
       goodguy.hp= goodguy.hp - edamage;
       cout << "Your health is now: " << goodguy.hp;
       cout << endl << baddy.name<<"'s health is now" << baddy.hp <<endl;
       getchar();
    
       }
       break;
    
     case 2:
        {
        cout << "Your Coward";
        getchar();
        }
        break;
    
      case 3:
      {
     save();
      }
      break;
    
      default:
       cout << "Please make a choice" << endl;
    }
    
    
    }
    
    
      return 0;
    }

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