3D Graphing Advice
Need some advice. I already have the code whereby I use numerical integration to tack the trajectory of particles.
However, I wanted to be able to have a graphing interface whereby I could display the progress of the particle(s) in 3D. Or alternatively as a collection of graphs: xy, xz, and yz although I would prefer 3D. Currently I have a windows MFC gui.
My preference is:
1. Ease of implementation
2. Speed of code
3. Memory requirements
C++ probably isn't the optimal tool here (though you'll probably find some libraries).
I assume OpenGL is too low-level?
Originally Posted by oogabooga
OpenGL is probably a bit too low level for me :-s
matlab is good but would have a problem sharing it with those who dont have matlab themselves(?)
i would say use OpenGL via FLTK then it is easy to get a context you can add controls to and also it has useful built in functions that can make things like labels in the gl window easier. I made a 3d price / value analysis model in this way, that was fixed data from files.