Can the new string literal prefix in C++11 be adaptive?

This is a discussion on Can the new string literal prefix in C++11 be adaptive? within the C++ Programming forums, part of the General Programming Boards category; Hi there, C++11 introduces new string literal prefixes: u8, u, U. Sometimes my framework needs to change the default character ...

  1. #1
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    Can the new string literal prefix in C++11 be adaptive?

    Hi there,

    C++11 introduces new string literal prefixes: u8, u, U.

    Sometimes my framework needs to change the default character type (by changing a typedef), for example in this program the type is wchar_t, then in another one it's char16_t. I find I have to change many code lines to give the string constants the correct prefix, otherwise it can not be compiled.

    When the default character type is set to wchar_t, all the string constants with prefix u will fail to compile, or when the type is char16_t the string constants with L prefix will fail.

    So my question is, can this prefix selection be adaptive? When the character type is set to char16_t I expect all the string constants automatically have the prefix u.

    Any suggestions from you? Thanks.

  2. #2
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    I'd say that you should do something like what windows does with the win32 api. define a macro whose definition changes based on the type of character being used. I believe windows uses T(), which is either no-effect when using char, but puts L in front of the string literals when using wide characters. so T("foo") translates to L"foo" after the preprocessor pass, when using unicode.

  3. #3
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    I second Elkvis.

    Maybe like this:
    Code:
    #define U8 or U16 or U32 as needed  
    
    #if defined U8 
    typedef char myChar 
    #define UX(x)    u8 ## x 
    
    #elif defined U16 
    typedef char16_t myChar 
    #define UX(x)    u ## x 
    
    #elif defined U32 
    typedef char32_t myChar 
    #define UX(x)    U ## x 
    
    #else
    typedef char myChar
    #define UX(x)    x 
    
    #endif
    And then enclose all strings in UX() like:

    Code:
    myChar * str = UX("My String");

  4. #4
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    Close. MSVC uses _T(), you had it except for a missing underscore.
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  5. #5
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    Thanks to you guys for the replies.

    Actually I was trying to find a way to do this with template other than macro, but after google searching seems my question finally turns out to be "re-instantiating a template every time it's invoked" which has no portable solution. So to my original question macro is a workable solution and simple enough.

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