Thread: Please try my game Darkwood.

  1. #16
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    Thank you for your comments. Yeah, I found that you could just hop into your game ErionD, where as mine takes a little more time to get going. Different approach for different folks. Anyhow, everyone keep commenting! Lets keep this thread at the top of the board!

    Kyoto

    http://www.angelfire.com/realm2/horizon/darkwood.exe

  2. #17
    Pygmy Monkey ErionD's Avatar
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    Angry

    Heeeyyyy people try his game!

  3. #18
    Registered User blackwyvern's Avatar
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    I have noticed this on my agem also on yours... if you hit enter several times and then hit the ` key and press enter the program will go blitz.. I wonder how we could stop this from happening?

  4. #19
    His posts are far and few Esparno's Avatar
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    Ill try the program when i get home.
    Signature is optional, I didnt opt for one.

  5. #20
    Pygmy Monkey ErionD's Avatar
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    First of all, you need a bit of space between all the text.
    After the getch()'s put in two "\n"'s

  6. #21
    Pygmy Monkey ErionD's Avatar
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    Second you need some more interaction from the user.

  7. #22
    Registered User Dual-Catfish's Avatar
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    Third, try using a '\'t at the start of a paragraph, it would make things look much neater.

    Fourth, instead of making the user type 'Yes' instead of 'y' or 'Y' or 'yes' allow them to type any of the above variations.
    You could use cin.getline(variable, 1, '\n') then use tolower(variable) [this is defined in ctype.h] and then compare to see if the input is valid.

    (Sorry if you already know how to do this, I don't mean to undermine you)

    I played as the evil character What I saw was very well done. I'm really suprised at your level of english.. seeing as you're from a country where english isn't the primary language.

  8. #23
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    That is a wierd glitch blackwyvern, with the enter key and ' thing. And I should try the paragraph indent. I was just ending the line when it naturally finished, sometimes putting a pause or whanot, but for the big blocks of text that paragraph thing could help. Good idea, thanks. And I can't really speak English as well as I can write it. Mostly from reading books and things like that. Sure looks simpler on paper. Half the words I am unsure about their exact meanings! Anyhow, thanks to everyone for more comments!

    Kyoto

  9. #24
    I'll d/l it when I get home

    What type of game is this? I know its a RPG, but more info would be nice.

  10. #25
    Registered User Invincible's Avatar
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    What?! I was beheaded by a damn skellie before i even had a chance to get statred looking for that fat guys flock! I would like to see the battles laid out for me. I want to know how many hit points those skellies have, and why the last killed me before I even had a chance to do anything about it. I'm not hung up on the spelling of mold, the writing was quite nice and held my interest. I'm not sure why some of the people on this board have become so cynnical lately. I apologize for them. Keep going with this game, but don't get so wrapped up in it you never do anything with market value. Text-based games don't bring $$.
    "The mind, like a parachute, only functions when open."

  11. #26
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    First off, frenchfry. This game is RPG, it is a lot like a choose your own adventure book (if you ever had the pleasure of reading those). There is lots of text and the fights and everything is just a multiple choice type menu. I hope you try it out.

    And Invincible; this first part is just a simple introduction. I wanted to play around a bit with everything first, then get into the real game. Once I do that (which will be after you complete the quest and return to the Red Skeleton Inn) then there will be more stats than you can shake a stick at, plenty of calculations, stores, cash, maps, all the usual stuff. But still the base story telling with the menu will remain. This first quest is just that, a first quest. And I thank you that you do not mind how I spell mould/mold , and that you liked the writing. And don't worry, I have a more...stable job to keep me going, this text based game is just for fun on the side.

    Thanks again to everyone for the comments! Good quest should be done soon...I hope.

  12. #27
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    Oh ya, a couple other things. I am choosing not to go with the /t as Dual-Catfish had suggested. Had I thought of this earlier, I would have, but now it would mean realigning several hundred lines of printing for marginal reward.

    And one more quick note to Invincible that I forgot to mention. The skeletons that you got killed from; I had tried to make them look intimidating, more so than your usual "bad guy". Therefore I had hoped to get the player to run away. Guess it didn't work Do you think I should change it somehow or what?

    Also, I have a question. This game may get very big (maybe into megabytes) which could be a problem from download. Do you think it would be best to break it up into several programs that could be downloaded seperately, sort of like chapters in a book? This would save people the hassle of downloading the whole game. Then again, it may mean people skip ahead...I am not sure what to do with this. Any suggestions?

    Kyoto

    http://www.angelfire.com/realm2/horizon/darkwood.exe

    or

    http://www.angelfire.com/realm2/horizon/darkwood.html
    (If you want to go the site first. Just click on the picture to download).

  13. #28
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    I suggest a password u get at the end of the game, for the next part.
    HOw are ya?

  14. #29
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    Good idea GARGONII, I think I will do that. Thanks for the help.

    Kyoto

  15. #30
    Registered User Invincible's Avatar
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    Do you think I should change it somehow or what?
    Yes! Let me kick their asses! I owned the first 2 dang it! Maybe you should add some text to the effect of "They look like they would own you, run away, run away very fast!"
    "The mind, like a parachute, only functions when open."

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