Code://main.cpp #include "aRandomNumber.h" #include "histogram.h" int main() { aRandomNumber die1(); histogram histogram1(die1.getRange()); for (int i=0; i<10; i++) //calls the add function 9000 times { histogram1.add(die1.generate()); } histogram1.displayData(); histogram1.displayHistogram(); }Code://histogram.h #pragma once class histogram { public: histogram(void); histogram(int numCount); ~histogram(void); void histogram::add(int numGenerated); void histogram::displayData(); void histogram::displayHistogram(); void histogram::add(); private: int * data; int low; int range; };Code://histogram.cpp #include "histogram.h" #include <iostream> #include <cstdlib> using namespace std; histogram::histogram(void) { data = new int[9]; for (int i = 0; i < 9; i++) { data[i] = 0; } low = 1; } histogram::histogram(int numCount) { range = numCount; data = new int[numCount]; } void histogram::add(int numGenerated) { int data[range]; int i; for(i=0;data[i] != numGenerated; i++) { } if (data[i] = numGenerated) { data[i]++; } } void histogram::displayData() { for(int i=0; i<range; i++) { cout << i + low << " " << data[i] << '\n' ; } } void histogram::displayHistogram() { // will need to include scaling factor here for(int i=0; i<range; i++) { cout<< i+range; for(int stars=0; stars<data[i]; stars++) { cout<<'*'; } cout<< endl; } } histogram::~histogram(void) { delete[] data; }Code://aRandomNumber.h #pragma once class aRandomNumber { public: aRandomNumber(void); //default constructor //~aRandomNumber(void); //default destructor aRandomNumber(int start, int end); void aRandomNumber::setRange(int start, int end); int aRandomNumber::generate(); int aRandomNumber::getRange(); private: int low; int high; };I got the following errors from Microsoft Visual Studio 2010 professional:Code://aRandomNumber.cpp #include "aRandomNumber.h" #include <iostream> #include <cstdlib> using namespace std; aRandomNumber::aRandomNumber(void) { low = 1; high = 9; } aRandomNumber::aRandomNumber(int start, int end) { low = start; high = end; } int aRandomNumber::getRange() { return (high - low + 1); } void aRandomNumber::setRange(int start, int end) { low = start; high = end; } int aRandomNumber::generate() { int numGenerated; //holds the number generated by the random number function numGenerated = low + rand() % getRange(); return numGenerated; }
main.cpp
1>c:\users\ashley\documents\visual studio 2010\projects\random number project\random number project\main.cpp(8): error C2228: left of '.getRange' must have class/struct/union
1>c:\users\ashley\documents\visual studio 2010\projects\random number project\random number project\main.cpp(11): error C2228: left of '.generate' must have class/struct/union
1> histogram.cpp
1>c:\users\ashley\documents\visual studio 2010\projects\random number project\random number project\histogram.cpp(24): error C2057: expected constant expression
1>c:\users\ashley\documents\visual studio 2010\projects\random number project\random number project\histogram.cpp(24): error C2466: cannot allocate an array of constant size 0
1>c:\users\ashley\documents\visual studio 2010\projects\random number project\random number project\histogram.cpp(24): error C2133: 'data' : unknown size
1> Generating Code...
what is wrong with my code



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