Creating a pascal triangle using a ragged array, or so i think...Problem is it works great until it prints the triangle out, it prints in the correct format, but the numbers are completely horrible negative numbers.
ThanxCode:#include <iostream.h> int **BldCell(int size); void FillCell(int **cells,int size); void PrintCell(int **cells,int size); int main(void) { int **cells = 0; int size = 0; int row = 0, col = 0; for (row = 0; row < size; row++) { for (col = 0; col < size; col++) { cells[row][col] = 0; } } cout << "\nEnter the size of the Pascal Triangle: "; cin >> size; cells = BldCell(size); FillCell(cells,size); PrintCell(cells,size); return 0; } int **BldCell(int size) { int **cells; int a; cells = new int * [size]; for (a = 0; a<size; a++) { cells[a] = new int [a + 1]; } return cells; } void FillCell (int **cells,int size) { int row = 0; int col = 0; cells[0][0] = 1; for (row = 1; row<size; row++) { for (col = 0; col<size; col++) { if (col == 0) cells[row][col] = cells[row - 1][0]; else if (col <= row) cells[row][col] = (cells[row - 1][col - 1] + cells[row - 1][col]); else if (col > row) cells[row][col] = 0; } } return; } void PrintCell(int **cells,int size) { int row = 0; int col = 0; for (row = 0; row<size; row++) { for (col = 0; col<=row; col++) { cout << cells[row][col]; } cout << endl; //delete **cells; } return; }
p.s. msvc++
p.p.s sorry that i didnt put any comments in there



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Problem is it works great until it prints the triangle out, it prints in the correct format, but the numbers are completely horrible negative numbers.


