Major Life Decision: OpenGL games or WindowsPhone app development
Hey so i just wanted a little help making the decision of whether i should continue the path i've started with learning OpenGL + SDL or instead turn to what my dad says is gonna get pretty popular: WindowsPhone7 App Development
I've read Sams C++ 1 hour a day and understood it almost completely, and and on chapter 4 of OpenGL superbibe but find myself rather frusterated with how the authors organize the book (waiting until ch. 4 to explain how to set up Projection Matrix and Coord. system?? WTF). I can not manage matricies right now for the life of me either.
I'm wondering if there was any other better path for learning graphics programming, eventually Game Programming, like a more in-depth book or easier, functional API.....
The other option is to instead do what my dad (who works for microsft/ has connections) and be one of the developers Microsoft is desperate for the WP7...
I'm currently 16 and about done with algebra 2 also.... So what do you suggest for a programmer who started about 7 months ago??
Thanks for any Input!!