Thread: i want to make a clock

  1. #1
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    i want to make a clock

    any sugestion were to start?

  2. #2
    Mayor of Awesometown Govtcheez's Avatar
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    Consider how you're going to get the time from the system, and consider how you're going to put graphics on the screen.

  3. #3
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    can u help me with a graphic clock?

  4. #4
    Mayor of Awesometown Govtcheez's Avatar
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    We all can try...

    Do you know any C++, first of all... This isn't something you can just jump into saying "I want to make a clock" and get one that evening.

  5. #5
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    yes i'm a member to actually but i forgot to register
    my nickname's pode
    well i guess i can program .not so much object oriented though
    and no graphics

  6. #6
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    hi

  7. #7
    Mayor of Awesometown Govtcheez's Avatar
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    In that case - haven't you asked this before (several times)?

    You're not still trying to make a clock that doesn't rely on system time, are you?

  8. #8
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    ok ok
    i'll do it your way

  9. #9
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    yay i'm a menber( )
    but how?!

  10. #10
    Mayor of Awesometown Govtcheez's Avatar
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    > but how?!

    You made 30 posts...

  11. #11
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    look at u 7 more to the next millenium

    what's next, senior member?

  12. #12
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    Last time, if I remeber correctly you refused to give information regarding your compiler. If I was going to write a rough clock using a Windows based compiler I'd do something like -

    Code:
    #include <iostream>
    #include <iomanip>
    #include <windows.h>
    using namespace std;
    
    void gotoxy(int x,int y)
    {
        HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
        COORD c = {x,y};
        SetConsoleCursorPosition(hConsole,c);
    }
    
    
    
    int main()
    {
        int hours,minutes,seconds;
        cout << "Initialise Clock\n";
        cout << "hours: ";
        cin >> hours;
        cout << "minutes: ";
        cin >> minutes;
        cout << "seconds: ";
        cin >> seconds;
    
        while(1)
        {
            if(seconds==60)
            {
                seconds=0;
                minutes++;
            }
    
            if(minutes==60)
            {
                minutes=0;
                hours++;
            }
    
            if(hours==24)
                hours=0;
    
    
            cout << setfill('0')  <<  setw(2) << hours << ':' << setw(2) <<
                minutes << ':' << setw(2) << seconds++;
    
            Sleep(1000);
            gotoxy(0,4);
        }
    
        return 0;
           
        
    }
    Perhaps you can convert that to whatever compiler/os you're using.

  13. #13
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    hey that was fast
    some questions:
    what does the goto x,y do?
    iss it nesesary?
    and setfill('0')?

  14. #14
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    >what does the goto x,y do?

    Moves the current cursor position to a location on the console screen

    >iss it nesesary?

    If you want to have the clock remain in the same place then it's one solution. Alternatively you could clear the screen each loop, or backspace to required number of characters (hackish and looks crap).

    >and setfill('0')?

    Sets the fill character to '0' so that a zero is displayed if the hours/minutes/seconds is below 10. With -

    01:01:01

    without -

    1: 1: 1

  15. #15
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    can u tell me what this does

    HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
    COORD c = {x,y};
    SetConsoleCursorPosition(hConsole,c);
    }

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