Precompiled header syntax error.

This is a discussion on Precompiled header syntax error. within the C++ Programming forums, part of the General Programming Boards category; Hi, I'm programming a small Pinball game using codeblocks and SDL library. I have 6 sources and 7 headers, both ...

  1. #1
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    Precompiled header syntax error.

    Hi, I'm programming a small Pinball game using codeblocks and SDL library. I have 6 sources and 7 headers, both in separate folders inside the project. 'main' is inside the project folder, separate from both '.cpp' and '.h'. In the headers build options I have them to be compiled and linked. When I build the project from scratch, it starts precompiling headers and then linking the sources, but in the end it throws the following error:

    /usr/bin/ld:include/GUI.h.gch |1| syntax error|

    ||=== Build finished: 1 errors, 0 warnings (0 minutes, 28 seconds) ===|

    When I used the #include directive, I had to use something like this:
    #include "../include/somefile.h"

    I can't find what am I doing wrong, so any help is greatly appreciated!

    Thanks in advance.
    Enzo.

  2. #2
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    > /usr/bin/ld:include/GUI.h.gch |1| syntax error|
    ld is the linker, which combines object (.o / .obj) files with libraries (.lib, .dll) to produce the executable.

    I've no idea what a gch file is - though from what you said, it seems like the precompiled header for GUI.h.
    In any event, you should not be trying to link with it, or even include it directly in your source code.

    Check your linker settings.
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