float& GetMatrix(IModel* model)
{
float matrix[4][4]; //// not my code
model->GetMatrix( &matrix[0][0] ); // not my code
return &matrix;
}
ok , im working with an engine and the float matrix[4][4] and model line are what needed to get the array .
but how do i return it, cant figure out how..
and how would i invoke it
float mymatyrix[4][4] = GetMatrix(myModel);
i cant figure this out , help please