Reading game data from file

This is a discussion on Reading game data from file within the C++ Programming forums, part of the General Programming Boards category; I am creating a very simple 2d game ... My wall and item placements in the level are read from ...

  1. #1
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    Reading game data from file

    I am creating a very simple 2d game ...
    My wall and item placements in the level are read from a text file.
    i.e wall 000 100 100 100 100 200 000 200
    I am unsure what type to read them into.
    I was going to use predefined arrays but the size will change from level to level.
    Would a Vector container be correct or is there something more suitable?

  2. #2
    C++ Witch laserlight's Avatar
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    Yes, std::vector sounds suitable.
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