Linking a DLL as a plugin on runtime?

This is a discussion on Linking a DLL as a plugin on runtime? within the C++ Programming forums, part of the General Programming Boards category; I'm creating a 3D graphics rendering engine that supports OpenGL and Direct3D. My plan is to abstract my engine and ...

  1. #1
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    Linking a DLL as a plugin on runtime?

    I'm creating a 3D graphics rendering engine that supports OpenGL and Direct3D.

    My plan is to abstract my engine and make it more customizable. If the user set the config to Direct3d, my engine will load the dll for it. Same with the opengl.

    How do I do that?

    What I know right now is to create a library for my engine but I think it's different for my problem right now.

    Thank you
    Sarah22

  2. #2
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    Ohhh. I think I got it how to do it.

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