My assignment is to have a program that creates a structure called Circle that has radius, diameter, area, and circumference. The program also needs 4 functions under the structure. Circle getCircleData(); void calculateCircleData(Circle &); void displayCircleData(Circle); and bool tryAgain();. Right now my code has a "do" statement in between the main and the first function, because it has to be able to run the functions again, with ANOTHER circle, while the bool statement returns true. I know that won't work because the "do" is not inside any function. But I don't know where to put it. I think my program has other problems too, but I'm not sure what they are. Anyways, if you could help me out, it would be greatly appreciated.
Code:#include <iostream> #include <iomanip> using namespace std; struct Circle { double radius; double diameter; double area; double circumference; Circle( ) { radius = 0; diameter = 0; area = 0; circumference = 0; } }; Circle getCircleData(); void calculateCircleData(Circle &); void displayCircleData(Circle); bool tryAgain(); int main() { cout << "Welcome to our Circle Calculator" << endl; cout << "--------------------------------" << endl; return 0; } do { Circle getCircleData ( ) { Circle c1; cout << "Enter the radius of the circle (number greater than 0)" << endl; cin >> c1.radius; return c1; } void calculateCircleData (Circle &value) { Circle c1; c1.diameter = (c1.radius * 2); c1.area = (c1.radius * c1.radius * 3.14159); c1.circumference = (2 * c1.radius * 3.14159); } void displayCircleData (Circle) { Circle c1; cout << "The circle data is:" << endl; cout << "Radius: " << c1.radius << fixed << setprecision(2) << endl; cout << "Diameter: " << c1.diameter << fixed << setprecision(2) << endl; cout << "Area: " << c1.area << fixed << setprecision(2) << endl; cout << "Circumference" << c1.circumference << fixed << setprecision(2) << endl; } } while (tryAgain()); bool tryAgain () { char again; cout << "Do you want to try again? (y/n)" << endl; cin >> again; if ((again == 'y')||(again == 'Y')) { return 1; } else { return 0; } }



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