2D Fractal Terrain

This is a discussion on 2D Fractal Terrain within the C++ Programming forums, part of the General Programming Boards category; Originally Posted by Bubba You displace the y values by a random value within a range that continually decreases with ...

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    Quote Originally Posted by Bubba View Post
    You displace the y values by a random value within a range that continually decreases with each LOD.

    That's what I did
    (in the updated code)

    Thanks for the link!
    Last edited by Flaug; 01-15-2010 at 02:38 PM.

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