now i'm doing a task adding about 36 image file with pixel 5000X5000 into one large image with pixel about 30000X42000. i use GDI + , adding image pointer into graphics object by drawimage with different coordination, but i got out of memory for the graphics object when 9th image is drawn to it. also the final image saved is damaged, i think gdi+ cannot handle such large image.
So, is there any way to do such thing? if c++ can't, i wonder what programming language can do such large memory-needed task, if i open a very large image and save it back i also got the image data corrupted, but no problem for small one. anyone can give me advise?thanks all!