Questions i probably should have asked a long time ago

This is a discussion on Questions i probably should have asked a long time ago within the C++ Programming forums, part of the General Programming Boards category; ok, i dont know how else to say this: how do i get a library? and how do i know ...

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    Questions i probably should have asked a long time ago

    ok, i dont know how else to say this:

    how do i get a library? and how do i know which ones i have? and how do i know which librarys do what?

    a lot of times i just #include everything i can think of just to make sure i am able to do what i want. i want to be able to include only what i need and know what i will need to include to do things in the future.

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    Mayor of Awesometown Govtcheez's Avatar
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    If you get a decent reference book, that'll usually tell you which libraries to include.

    The libraries come with your compiler. You usually don't get other ones (refer the the Programming FAQ for this)

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    It's full of stars adrianxw's Avatar
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    You can buy additional libraries, these will come with their own API and header files. Of course, you will need to know what it is you want to do before you can search for a library to do it! In just about every case, if you think there is a market for a library of functions that do "x", then a search of google or similar will find at least 10 already done.

    Typical third party libraries include graphics libraries, (OpenGL for example), mathematical libraries, networking/telephony stuff. You get the idea.

    Of course, if you have a brilliant idea for a library that could be sold for a fortune and can't find it done already, then please tell me about it!
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

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