want more than just text.

This is a discussion on want more than just text. within the C++ Programming forums, part of the General Programming Boards category; i know how you guys are sticklers for people doing their own code before coming here, so i want to ...

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    want more than just text.

    i know how you guys are sticklers for people doing their own code before coming here, so i want to say before i begin that i am not asking for entire code, just the commands, so that i can look them up on my own.

    ive been programming for a couple weeks, and ive sucessfully made a simple text game (i posted about the problems i was having with this game, and through the help i found here, i finally got it working). but now im tired of just text. but i have no idea how to make graphics. i dont want anything fancy yet. being able to move a dot around the screen would make me happy at this point.

    all i really need is a list of commands i could use to put graphics on the screen. anything you can think of that would be helpful would be great.

    also, i want to point out that im using bloodshed dev c++ compiler. i dont know if that limits me in what i can do, but i thought i would put that in just in case.

    i guess i could ask about compilers while im on the subject. my compiler was freeware, and it hasnt given me too many problems yet. but do different compilers allow you to do different things? and if so, do i have to go out and buy some $200 compiler just to make good programs, or could i do plenty with the compiler i have?

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    Mayor of Awesometown Govtcheez's Avatar
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    Try nehe.gamedev.net or nexe.gamdev.net for OGL and DirectX... Also, check the link directory....

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    just looking at that site and seeing what they consider a 'basic tutorial' makes me feel like the ultimate newbie (and i probably am anyway ).

    maybe i should start a little more basic than OpenGL (heck, ive only been doing this for two weeks, and i only have 3 working programs under my belt)

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    Confused Magos's Avatar
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    Graphics after just a few weeks of programming
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    Allegro + Dev-C++ is the simplest graphics combo you can get.

    Unless you want to use BGI, but BGI is ****.
    Last edited by Brian; 02-28-2002 at 03:14 PM.

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    Confused Magos's Avatar
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    Originally posted by Brian
    Allegro + Dev-C++ is the simplest graphics combo you can get.

    Unless you want to use BGA, but BGA is ****.
    BGA? Do you mean BGI? Or perhaps VGA?
    MagosX.com

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    I mean BGI.

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    magos, like i said, just drawing a dot on the screen would make me happy...

    and i dont know what BGA, BGI, or Allegro is...

    i know, throw tomatoes at me, i dont know anything.

    i dont know what i need to get, i dont know what i need to do, i dont know what half of the things you guys talk about even mean...

    but im a relitively quick learner, and im really interested in doing all of this. i just need a lot of help at the point i am at now.

    i will probably be a very frustrating case before i get at least in sight of where i want to be.... be patient with me.

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    Confused Magos's Avatar
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    There is a pretty good VGA tutorial at http://www.brackeen.com (hope I spelled that right ) teaching mode 13 (320x200 with 8bit colour (256 colours)). Check it out. Mode 13 is perhaps the easiest graphics mode you can use.
    Allegro is said to be a great graphics library, however I haven't tried it myself...
    MagosX.com

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