Thread: Drawing JPEGs (DirectX?)

  1. #1
    Registered User
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    Drawing JPEGs (DirectX?)

    Hello,
    I want to draw JPEGs onscreen, but I have no idea how to approach this. Would DirectX be the easiest way out (when I say "easiest", I mean shortest)? Actually, I would also like to draw PNG's (or at least have someway of drawing a semi-transparent image).

    Does anyone have any experience in this area?
    Any and all help is greatly appreciated!

  2. #2
    Making mistakes
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    Use SDL and SDL_image. It's pretty straightforward. I don't know for transparency... where?

  3. #3
    int x = *((int *) NULL); Cactus_Hugger's Avatar
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    SDL is fairly straightforward, and easy to learn. SDL_image (a library that often gets used along side SDL) supports JPEGs and PNGs. (And this is not Internet Explorer - PNGs are fully supported, and alpha channels work.)

    I have never used DirectX, so I cannot speak to it.
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