Drawing JPEGs (DirectX?)
I want to draw JPEGs onscreen, but I have no idea how to approach this. Would DirectX be the easiest way out (when I say "easiest", I mean shortest)? Actually, I would also like to draw PNG's (or at least have someway of drawing a semi-transparent image).
Does anyone have any experience in this area?
Any and all help is greatly appreciated!
Use SDL and SDL_image. It's pretty straightforward. I don't know for transparency... where?
SDL is fairly straightforward, and easy to learn. SDL_image (a library that often gets used along side SDL) supports JPEGs and PNGs. (And this is not Internet Explorer - PNGs are fully supported, and alpha channels work.)
I have never used DirectX, so I cannot speak to it.