what is the best one? up till now i heard about SDL, DirectX, API and OpenGL, is there anymore? which one is the best to learn?
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what is the best one? up till now i heard about SDL, DirectX, API and OpenGL, is there anymore? which one is the best to learn?
Last edited by ExDHaos; 05-18-2009 at 12:34 AM.
Define what you mean by BEST, and perhaps it will be possible to answer your question. For example, if best involves "being able to run on non-Windows platform" then DirectX goes out the window (pun intended).
Is there an interface called API? In general, that acronym stands for INTERFACE in itself (Application Programming Interface).
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Mats
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I suggest API, i.e., learn the programming interface of whatever library you need to use![]()
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