Interlocked increment/decrement

This is a discussion on Interlocked increment/decrement within the C++ Programming forums, part of the General Programming Boards category; Originally Posted by Elysia Lock-free smart pointer to increase the ref count is what I'm trying to do. The ref ...

  1. #16
    Algorithm Dissector iMalc's Avatar
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    Quote Originally Posted by Elysia View Post
    Lock-free smart pointer to increase the ref count is what I'm trying to do.
    The ref count can be 8, 16, 32 or 64 bits. Or that was the intention anyway.
    I know VS has a 64-bit interlocked increment, too, so it isn't impossible.
    You're either decades ahead of your time, or insane. 32 bits for a ref count should be enough for the next 20 years or so.
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    C++まいる!Cをこわせ! Elysia's Avatar
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    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    Captain Crash brewbuck's Avatar
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    Quote Originally Posted by matsp View Post
    Are you sure that it's meaningful to have more than 2^31 references to a pointer?
    Leaving aside design considerations, it's flat-out impossible. Under 32-bit addressing, you only have 4 gigabytes of RAM anyway. If the reference count was actually equal to 2^32-1, that would imply an equal number of references to an object, and since any such reference will be at least as large as a pointer, this would require 16 gigabytes to represent. But we don't have 16 gigabytes, as we already said we are using 32-bit addressing. Contradiction. QED.
    Code:
    //try
    //{
    	if (a) do { f( b); } while(1);
    	else   do { f(!b); } while(1);
    //}

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