Hi there,
I am using a struct and a Class whose elements may be arrays. I would like though, for these arrays to be dynamically allocatable when I declare them in the Class and main code; how is it supposed to be done in C++?
I was firstly trying to do it in C, but I prefer to try in C++ because I have files to read and find it easier for them to be read in C++.
I wrap my code here; it's very simple, however, please let me know if there are more information that you need
Thank you in advance,
Best
S.M
Code:typedef struct VertexTag{ float x; //x-coord of Vertex float y; //y-coord of Vertex float z; //z-coord of Vertex } typeVertex; //*******************************************************************// // Domain class: //*******************************************************************// class Mesh{ public: typeVertex coords[ SIZE_TO_BE_ALLOCATED_DYNAMICALLY ]; Mesh(void); // constructor };



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