the code:
when compiled says: "Access violation writing location" on the HenonList[900].x = 5; lineCode:struct Vertex
{
float x, y, z; // Position of vertex in 3D space
RGBquad color; // Color of vertex
};
Vertex *HenonList;
foo()
{
HenonList = (Vertex*)malloc(rits * sizeof(Vertex*));
if(HenonList == NULL) exit(1);
HenonList[900].x = 5;
}
But I don't understand how come? I malloc'd correctly right?