given this prototype code how could I improve this?
I am learning C++ by doing, I am used to prototyping / calculating with matlab but don't really have the grip on references and pointers in C. Considering my surface model could be hundreds of MB's should I free memory somewhere? Typically surface 2D vector (dtmpixel) should be much larger than radar 3D vector (radarpixel). In function dirgeocoding I need to calculate some values of class SURFACEMODEL. I would like to advance a little bit and don't waste too much unnecessary memory.Code:#include "geocoding.h" int main() { vector<vector<vector<SURFACEMODEL> > > radar = invgeocoding(); dirgeocoding(radar); return 0; } #include "geocoding.h" vector<vector<vector<SURFACEMODEL> > > invgeocoding() { // read input parameters // memory allocations vector<vector<SURFACEMODEL> > dtmpixel(ny_dtm, vector<SURFACEMODEL>(nx_dtm)); vector<vector<vector<SURFACEMODEL> > > radarpixel(ny_radar, vector<vector<SURFACEMODEL> >(nx_radar)); // read SURFACEMODEL data binary file // copy relevant surface data to radar dimension matrix (smaller than surface) return radarpixel; } #include "geocoding.h" void dirgeocoding(vector<vector<vector<SURFACEMODEL> > > radarpixel) { // interpolation of height data for each radarpixel }
Best regards



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rintdata()' discards qualifiers