Thread: function problem

  1. #1
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    function problem

    Hi,
    What is wrong with this function?

    Code:
    float distance3(float 1px, float 1py, float 1pz, float 2px, float 2py, 
                float 2pz)
    {
    	float dist = 0.0f;
    	float dist = sqrt(((2px - 1px)(2px - 1px)) + ((2py - 1py)(2py - 1py)) +   
                    ((2pz - 1pz)(2pz - 1pz)));
    	return dist;
    }
    Error is:
    error C2064: term does not evaluate to a function taking 1 arguments
    Any help will be great. Thanks!

  2. #2
    C++ Witch laserlight's Avatar
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    Did you #include <cmath> for sqrt()?
    Quote Originally Posted by Bjarne Stroustrup (2000-10-14)
    I get maybe two dozen requests for help with some sort of programming or design problem every day. Most have more sense than to send me hundreds of lines of code. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Mostly, they then find the error themselves. "Finding the smallest program that demonstrates the error" is a powerful debugging tool.
    Look up a C++ Reference and learn How To Ask Questions The Smart Way

  3. #3
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    Doesn't
    Code:
    ((2px - 1px)(2px - 1px))
    need to be
    Code:
    ((2px - 1px)*(2px - 1px))
    ?

  4. #4
    C++ Witch laserlight's Avatar
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    hmm... yeah, I think rags_to_riches' diagnosis is more accurate.
    Quote Originally Posted by Bjarne Stroustrup (2000-10-14)
    I get maybe two dozen requests for help with some sort of programming or design problem every day. Most have more sense than to send me hundreds of lines of code. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Mostly, they then find the error themselves. "Finding the smallest program that demonstrates the error" is a powerful debugging tool.
    Look up a C++ Reference and learn How To Ask Questions The Smart Way

  5. #5
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    Did you #include <cmath> for sqrt()?
    Yes, I did..

    Doesn't

    Code:
    ((2px - 1px)(2px - 1px))need to be

    Code:
    ((2px - 1px)*(2px - 1px))?
    Thanks guys, I think that solved the problem..

  6. #6
    Kernel hacker
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    Code:
    	float dist = 0.0f;
    Wouldn't that be a tad redundant when you declare another variable by the same name another line below?

    --
    Mats
    Compilers can produce warnings - make the compiler programmers happy: Use them!
    Please don't PM me for help - and no, I don't do help over instant messengers.

  7. #7
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    Wouldn't that be a tad redundant when you declare another variable by the same name another line below?
    Yes, I actually edited it. Thanks, matsp.

    Code:
    float distance3(float 1px, float 1py, float 1pz, float 2px, float 2py, 
                float 2pz)
    {
    	return sqrt(((2px - 1px)(2px - 1px)) + ((2py - 1py)(2py - 1py)) +   
                    ((2pz - 1pz)(2pz - 1pz)));
    }

  8. #8
    Cat without Hat CornedBee's Avatar
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    What is "2px" even supposed to be? Variable names can't start with numbers.
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
    - Flon's Law

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