What requirements apart from C++ knowledge are required to make a bird's eye view games in 3rd person, rpg?
What requirements apart from C++ knowledge are required to make a bird's eye view games in 3rd person, rpg?
3D graphics, maths, AI, sound, music, networking if it's multiplayer, etc. Writing a game is a huge undertaking, especially one like that. If this is your first game, I'd seriously consider scaling it down.
Please explain how i can learn 3d graphics on my own,
Maths, i'm doing univercity if that what you mean,
Network, got any pointers?
In the other thread you were having trouble with a 20-line number choosing game. You're setting yourself up for huge failure trying to jump into 3D game programming. I'd start much, much slower. Go to http://nehe.gamedev.net and start with some basic OpenGL tutorials and see if you even like graphics programming.