With assignment and copying you can implement an operator to handle those operations ina custom manner. Is it possible to do the same for casting of pointers? I know that in casting objects I can simply make a constructor that takes the Base type and it'll handle it, but what about pointers?
Code:class A { virtual void foo() {} }; class B : public A { }; int main() { A* a; B* b; //Is there a way to write a function in A that will be called when i do either of these? b = ( B* ) a; b = dynamic_cast<B*> a; }



LinkBack URL
About LinkBacks




CornedBee