Easiest way to draw a few rectangles to the screen?

This is a discussion on Easiest way to draw a few rectangles to the screen? within the C++ Programming forums, part of the General Programming Boards category; Hi, I looking for a graphics library to work with an existing application, all I need is something this is ...

  1. #1
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    Easiest way to draw a few rectangles to the screen?

    Hi, I looking for a graphics library to work with an existing application, all I need is something this is simple to use, and that will allow me to render a frame and then to draw a few rectangles within it every so often.

    Is opengl the way to go or is there something that'll be a bit easier to set up and get running?

    thx

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    What plantform(s) [that means OS and/or compiler] do you want this to work on?

    OpenGL is mainly a 3D API, so it's perhaps not the most suitable for 2D drawing, and there's probably other simpler API's for this purpose, but it would depend on the platform which one is the best choice.

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    I'm using Vista (and Microsoft VS 2008, not sure which compiler it's using)

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    Quote Originally Posted by Wiretron View Post
    Is opengl the way to go or is there something that'll be a bit easier to set up and get running?

    thx
    SDL is quite easy to get started with, you can use SDL_Rect for the rectangles, it can be kept very simple...

    http://lazyfoo.net/SDL_tutorials/index.php
    How I need a drink, alcoholic in nature, after the heavy lectures involving quantum mechanics.

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    And would this be a console or "windows" application? If it's a Windows app, then you can easily use the Windows GDI functions, in particular:
    http://msdn2.microsoft.com/en-us/lib...82(VS.85).aspx
    FillRect() should do the thing you want.

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    With a Sharpie.

    Slightly harder is to use OpenGL. Check out the tutorials at http://nehe.gamedev.net. One of the first few should be appropriate for modification.
    Last edited by medievalelks; 04-17-2008 at 03:02 PM.

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