#include <math.h>

#include <iostream.h>

#include <stdlib.h>

int rounding( int y,int yaxis)

{

double a;

char *buffer;

int decimal,sign;

a = (y+10)/yaxis;

buffer = _fcvt( a, 0 , &decimal , &sign );

return buffer;

};

void main()

{

const screen_length = 79;

const screen_height = 24;

const minx = -10;

const maxx = 10;

const miny = -10;

const maxy = 100;

int column,row,x,y,yaxis,xaxis;

double a,b;

//float ;

int temp;

char h;

a = abs(minx * (screen_length - 1) / (maxx - minx));//find the absolute value of a

b = abs(maxy * (screen_height - 1) / (maxy - miny));//find the absolute value of b

xaxis = (maxx - minx) / (screen_length - 1);

yaxis = (maxy - miny) / (screen_height - 1);

for (row=1;row<screen_height;row++)

{

x = minx;

for(column=0; column < screen_length ;column++)

{

y = x * x;

if(row == screen_height-rounding(y,yaxis))

cout<<'*';

else

if(column == a)

cout<<'|';

else

if(b == row-1)

cout<<'_';

else

cout<<' ';

x = x + xaxis;

}

cout<<endl;

}

}

here is the equivalent working program in pascal

the pascal program works

damn im having serious probelms in converting it

pls help

PROGRAM GRAPHIC(INPUT,OUTPUT);

VAR

ROW,COL,A,B : INTEGER ;

X,Y,YSCALE,XSCALE : REAL ;

CONST

SCREEN_LENGTH = 77 ;

SCREEN_HEIGHT = 24 ;

MINX = -10 ;

MAXX = 10 ;

MINY = -10 ;

MAXY = 100 ;

BEGIN

A:=ROUND(ABS(MINX*(SCREEN_length-1)/(MAXX-MINX)));

B:=ROUND(ABS(MAXY*(SCREEN_HEIGHT-1)/(MAXY-MINY)));

XSCALE := (MAXX-MINX)/(SCREEN_LENGTH-1);

YSCALE := (MAXY-MINY)/(SCREEN_HEIGHT-1);

FOR row:=1 TO SCREEN_HEIGHT DO

BEGIN

X:=minx;

FOR col := 0 TO SCREEN_LENGTH DO

BEGIN

Y:= X*X;

IF (ROW = SCREEN_HEIGHT-ROUND((Y+10)/YSCALE)) THEN

begin

WRITE('*')

end

ELSE IF (COL = A)THEN

begin

WRITE(':');

end

ELSE IF (ROW-1=B) THEN

begin

WRITE ('_')

end

ELSE

begin

WRITE(' ');

end;

X:=X+XSCALE;

END;

WRITELN;

END;

READLN

END.