Thread: AI Contest - Minesweeper

  1. #61
    Registered User Dante Shamest's Avatar
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    I give up.

    The best I can accomplish (without making the first move change) is this.

    Code:
    RandomBot: -243
    SimpleBot: 34709
    Dante: 494960
    After making the changes described in jlou's post to fix the first move bug, I get this.

    Code:
    RandomBot: -4080
    SimpleBot: 18681
    Dante: 265600
    So unless we've got secret unranked participants in this contest, I think jlou has won.

  2. #62
    Tropical Coder Darryl's Avatar
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    I've fixed the bug, thx .... i also sort of modified my scoring as my goal was to keep random bot at around zero so hitting a bomb is back to -5 as originally.

    Today is the last day to submit (I think) and so far you two seem to be it, but hopefully someone may submit a last minute entry..... I think, posting scores, might have scared off some people that might had entered (at least 1 i know)

  3. #63
    Moderately Rabid Decrypt's Avatar
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    Make that two. I haven't had a ton of time to work on it, but I don't think my design would beat those scores anyway. I might be able to finish it in the coming weeks, so I reserve the right to bump this if I finish it...
    There is a difference between tedious and difficult.

  4. #64
    Tropical Coder Darryl's Avatar
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    Quote Originally Posted by Decrypt
    Make that two. I haven't had a ton of time to work on it, but I don't think my design would beat those scores anyway. I might be able to finish it in the coming weeks, so I reserve the right to bump this if I finish it...
    Save your energies for my next contest,
    I'll announce it later today or tomorrow

  5. #65
    Registered User Dante Shamest's Avatar
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    Hey jlou, could you send your entry to me? I think it will help in my Minesweeper Flags project.

    Or you could tell me which page/formula you're using to calculate the probabilities?

    Edit:

    my email is danteshamest AT gmail DOT COM
    Last edited by Dante Shamest; 04-17-2006 at 07:05 AM.

  6. #66
    Tropical Coder Darryl's Avatar
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    Well as anticipated, there were only two entries and also as anticipated jlou won: here are the scores:

    RandomBot: -104
    SimpleBot: 20331
    Dante2: 276326
    jlou: 344204

    Entries attached below

  7. #67
    Registered User Dante Shamest's Avatar
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    Thanks Darryl.

    Got the next contest thought up yet?

  8. #68
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    Quote Originally Posted by Dante Shamest
    Got the next contest thought up yet?
    I think I should have the time to enter the next one.

  9. #69
    Tropical Coder Darryl's Avatar
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    Ok I was thinking about doing a 15 puzzle contest (sliding puzzle) with the following rules:

    I will post (in a new thread) a scrambled puzzle, and in the same post you post a solution only. (The moves to solve it) This means you can solve it by any means. If you use a program then attach it. Now the twist, you only post if your solution is fewer moves than previous. Figuring out a solution is not too hard. Figuring out a good solution may be a bit more challenging. And I believe figuring out the optimal solution is prohibited by your limited lifetime :-)

    If you don't like that I have Risk ready to go. I have a tank battle that will need a few days and I have a poker that will need a few days as well. Let me know your thoughts.

  10. #70
    Registered User jlou's Avatar
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    Quote Originally Posted by Darryl
    I think, posting scores, might have scared off some people that might had entered (at least 1 i know)
    That's a bummer. I guess I was just jealous of the brevity contest races on cpp-home that I never enter. The posting of scores seems to drive people to do better there. I guess it didn't work that way this time. I would have enjoyed more competition.

    Sorry about the messed up formatting. I always use tabs (because my work does), and then convert to spaces when posting. I apparently converted my first draft to spaces but forgot to convert the second one.

    Anyhoo, that was fun. I'm just glad I had time to complete an entry. Feel free to use the code or algorithms as much as you want Dante.

  11. #71
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    Talking

    Quote Originally Posted by Darryl
    Ok I was thinking about doing a 15 puzzle contest (sliding puzzle) with the following rules:

    I will post (in a new thread) a scrambled puzzle, and in the same post you post a solution only. (The moves to solve it) This means you can solve it by any means. If you use a program then attach it. Now the twist, you only post if your solution is fewer moves than previous. Figuring out a solution is not too hard. Figuring out a good solution may be a bit more challenging. And I believe figuring out the optimal solution is prohibited by your limited lifetime :-)

    If you don't like that I have Risk ready to go. I have a tank battle that will need a few days and I have a poker that will need a few days as well. Let me know your thoughts.
    I think the poker would be fun, that's simple and complex at the same time.

  12. #72
    Code Ripper
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    hi,

    if its poker, i will give it a try.

    the sliding puzzle seens to hard for me

    jmgk

  13. #73
    Cheesy Poofs! PJYelton's Avatar
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    Whoohoo, got my computer back, too bad I didn't have time to enter minesweeper. I'd enter any of those contests you mentioned except maybe Risk. That sounds a bit too complex and time consuming to create a decent AI.

  14. #74
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    I don't think the risk contest would get many participants.

    Much for the same reason why any chess AI contests have never really been successful. It's a bit too time consuming to create the AI, although I've never played the game before.

    The sliding game AI is much easier. The trouble is, most people will probably roll out very similar solutions since the game is so well documented on the internet. I'm not sure how easy it will be to judge?


    Poker also sounds good and since the AI is likely to be more diverse would probably make for a better contest.

  15. #75
    Cheesy Poofs! PJYelton's Avatar
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    Tank battle sounds good too, sounds unique enough that we can make a creative AI without the feeling of reinventing the wheel. Also prevents the winner from being the person who just researched the internet the most

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