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| | #76 |
| Registered User Join Date: Aug 2002 Location: Hermosa Beach, CA
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__________________ The crows maintain that a single crow could destroy the heavens. Doubtless this is so. But it proves nothing against the heavens, for the heavens signify simply: the impossibility of crows. |
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| | #77 |
| Registered User Join Date: Aug 2002 Location: Hermosa Beach, CA
Posts: 446
| By the way, which poker game are we talking about, 5 card draw, Hold 'em, etc.? And of course betting is involved I assume?
__________________ The crows maintain that a single crow could destroy the heavens. Doubtless this is so. But it proves nothing against the heavens, for the heavens signify simply: the impossibility of crows. |
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| | #78 | ||
| Registered User Join Date: Jul 2003
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| | #79 |
| Registered User Join Date: Jan 2005
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| I'm going to vote for poker too. |
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| | #80 | |
| Tropical Coder Join Date: Mar 2005 Location: Cayman Islands
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| | #81 | |
| Registered User Join Date: Aug 2002 Location: Hermosa Beach, CA
Posts: 446
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__________________ The crows maintain that a single crow could destroy the heavens. Doubtless this is so. But it proves nothing against the heavens, for the heavens signify simply: the impossibility of crows. | |
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| | #82 |
| Tropical Coder Join Date: Mar 2005 Location: Cayman Islands
Posts: 503
| OK I am almost done, took me a little time to figure a good way of keeping track of pot splitting for no-limit. My original framework had a simple betting system that used fixed bets with no raising. As a final step, I wanted to get a little feedback as to what game info your AI would need? Here's what methods I provide so far:
let me know if there's something else you need (or want)
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| | #83 |
| Crazy Fool Join Date: Jan 2003 Location: Canada
Posts: 2,596
| Blinds?
__________________ jeff.bagu.org - Terrain rendering and other random stuff |
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| | #84 | |
| Tropical Coder Join Date: Mar 2005 Location: Cayman Islands
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| | #85 |
| Even death may die... Join Date: Apr 2003 Location: Malaysia
Posts: 970
| It would probably be a good idea to start a new topic for the new contest. |
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| | #86 |
| Registered User Join Date: Aug 2002 Location: Hermosa Beach, CA
Posts: 446
| I found the following site last week, it details a network protocol for poker bots. You can check for missing functionality in your interface by comarison against this one. http://games.cs.ualberta.ca/webgames/poker/bots.html
__________________ The crows maintain that a single crow could destroy the heavens. Doubtless this is so. But it proves nothing against the heavens, for the heavens signify simply: the impossibility of crows. |
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| | #87 | |
| Registered User Join Date: Apr 2006
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| | #88 |
| Tropical Coder Join Date: Mar 2005 Location: Cayman Islands
Posts: 503
| a hand is basically a vector of Cards, which is a class that has a suit and a value member as well as functions for reading those values; I will post what I have later when I get to work in a new thread as dante suggested that way people can start on their design. I was planning on starting a new thread once I had all the code ready to post but I think I will post what I have and ask if someone can make a simple test player. I must admit that when I do these projects I kinda burn myself out in making the framework and be so anxious to post code that I don't feel up to making test players then.
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| | #89 |
| Cheesy Poofs! Join Date: Sep 2002 Location: Boulder
Posts: 1,728
| I'm assuming the blinds will go up after a certain number of hands? If so, then knowing the entire blind structure and the number of hands until the next increase will be useful. |
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| | #90 |
| Crazy Fool Join Date: Jan 2003 Location: Canada
Posts: 2,596
| Typically blinds double every round.
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