would you happen to have a list of all graphics libraries and the functions that are in them? not to be an ass, but what i consider a very mainstream graphics library, allegro, is missing one of the functions that you described before, in what i would consider to be a very condensed list of graphical features. so if it is missing one, how many are others missing? and also because i have never worked with sdl or ms directx, i have no idea what capabilities they support.Originally posted by ygfperson
i'm inclined to agree. let's drop this whole graphics api thing until it's better described. one restriction: don't use graphic library features which won't show up in any other libraries. (that's just to make it a little bit fairer).
any other questions?