Thread: Random numbers help

  1. #1
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    Random numbers help

    Hello,

    I trying to write a program using the probability function to create 2 files. One of them will generate 100 random numbers and the other a 1000. The average is supposed to be 0.5.

    This is what I have so far.

    Code:
    #include <sdtio.h>
    #include <math.h>
    
    #define INITIAL_SEED		17
    #define MULTIPLIER		25173
    #define INCREMENT		13849
    #define MODULUS			65536
    #define FLOATING_MODULUS	65536.0
    
    static unsigned seed = INITIAL_SEED;
    
    unsigned random(void)
    {
    	seed = (MULTIPLIER * seed + INCREMENT) % MODULUS;
    	return seed;
    }
    
    double probability(void)
    {
    	seed = (MULTIPLIER * seed + INCREMENT) % MODULUS;
    	return (seed / FLOATING_MODULUS);
    }
    Am I going in the right direction? Any help will be appreciated.

  2. #2
    - - - - - - - - oogabooga's Avatar
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    Go up a block and turn left.
    You can't miss it.

  3. #3
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    Let's say you had a function that randomly would give you a value between 0 and 1. As the number of random values is increased, wouldn't the average of those values, be very close to 0.5?

    Isn't that just what C's random functions can do?

    I believe you've over thought your program, or am I not right? I'm reminded of a marketing assignment that was given to a hot shot Ivy League, aimed at finding just THE right price for a new companies product.

    While one study group tediously worked up from all kinds of details (cost of raw product, cost of manufacturing, transportation, etc.), another study group had their answer in 5 minutes: they walked in and priced their competitors version of the product, and set it at the same level. They had figured quite correctly that they couldn't compete if they charged more, especially since the company was new, and they had no reason to charge less, either.

    I'm thinking that's something similar to what's happening here. All these number machinations are unnecessary if the random distribution converges on 0.5, anyway.

  4. #4
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    Your probably right....any help in getting this settled? I am so lost at doing this right now.

  5. #5
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    I can't help because I have no idea just what your assignment was, (if you stated it all), and where you got these numbers from and what you're really doing with them.

    Do you have an equation for this that you need to use from your teacher? Does it have a name or description? I'm at a loss to figure WTF you're doing here, but I'm no statistician, either.

    What is the output of your program, as it stands now? You didn't include the rest of the program, so I can't run it.

    C'mon, fess up!
    Last edited by Adak; 01-31-2008 at 08:19 PM.

  6. #6
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    That program I gave is the example the book gave for random and probability.

    This is my assignment word for word:

    "Use the function probability() to create 2 files, one with 100 random numbers and the other with 1000 random numbers. All numbers will lie in the range from 0 to 1. The average of the files must be 0.5."

  7. #7
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    What does it say probability should do?

  8. #8
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    The same way it is used the the code i provided.

  9. #9
    and the Hat of Guessing tabstop's Avatar
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    It has the form of a linear congruential RNG, but I don't think any of us (who have posted yet so far) are ready or willing to verify that it actually produces a reasonable pseudo-random distribution. If you know that it does, then fine -- call it 100 times and write the answers to a file. Then call it 1000 times and write the answers to a file. (I'm more-than-a-little worried about the average supposed to be exactly 0.5, though, since that's not really supposed to happen in a true PRNG.)

  10. #10
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    OK, now I'm starting to get the picture, here.

    So you HAVE to use that probability function, that's settled.

    It's the rest of the program that you're having a problem with, then.

    Let's start with some rough logic:

    Code:
    /* add your function prototypes here */
    
    
    int main(void)
    {
       FILE = fp1                            /* a file pointer for output */
       
       for(i = 0; i < 2; i++)              /* two files so an outer loop of 2 values */
       {
           if( i == 0)  
           {                         
               VarNumber = 100; 
                fopen(100Num.txt, wt)      /* open the 100 number file for writing text */
           }
           else
           {
               close the first file here.
               VarNumber = 1000             
               fopen(1000Num.txt, wt)       /* open the 1000 number file "    "        "*/
           }   
           for(j = 0; j < VarNumber; j++)
           {
               r_number = probability()      /*return random number, here*/
               fprintf( print out r_number to the fp1 file stream)  /*and print it to file, here*/
           
           }
       }
        close the second file, here.
        
    
        return 0;
    }
    And none of this is final code - it's just some idea's for how I think it could go. Fleshing out these details will give you a better understanding of how C works.

    This is how I program, btw. First, idea's on a rough draft, then flesh it out and put off the details until later. Then insert all the details after the rough draft is in place, and don't be afraid to re-arrange the rough idea's, all around. Think of those idea's as "scaffolding" for your program.

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