Thread: Filling up a 2D (or 3D) array.

  1. #1
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    Join Date
    Oct 2005
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    Filling up a 2D (or 3D) array.

    How am I supposed to fill up a 2D array?
    I've managed to get away with the following:
    Code:
    #include <stdio.h>
    
    int main()
    {
    int board[3][3] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
    int a, b;
    int i;
    int j;
    for (i = 0;i < 3; i++)
        {
         for (j = 0; j < 3; j++)
         {
          printf("&#37;d", board[i][j]);
         }
         printf("\n");
        }
    printf("Input a: ");
    scanf("%d", &a);
    printf("Input b: ");
    scanf("%d", &b);
    board[a][b] = 1;
    
    for (i = 0;i < 3; i++)
        {
         for (j = 0; j < 3; j++)
         {
          printf("%d", board[i][j]);
         }
         printf("\n");
        }
    
    getchar();
    getchar();
    }
    It works fine, but is it correct?



    Thank You!

    (I mean with pre-set numbers, I understand that you could fill it with zeros just by using a loop.)
    Last edited by omnificient; 01-20-2008 at 01:04 PM. Reason: Needed to clarify a bit.

  2. #2
    Jack of many languages Dino's Avatar
    Join Date
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    Location
    Chappell Hill, Texas
    Posts
    2,332
    you have a 3X3 int array, so you need 3 entries (rows), each 3 (columns) wide- for a total of 9 constants. You have the 9 constants, but not in row/column sets.

    Code:
     
    int board[3][3] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
    To init an int[3] array, you would code:

    Code:
    int board[3] = {0,0,0}  ;
    To init an int [2][2] array, you would code:

    Code:
    int board[2][2] = { 
                      {0,0} , 
                      {0,0} 
                      }
    Get it?

    Todd

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