Dear C programmers,
I am having some serious issues when trying to dynamically allocate memory for a complex (at least to me) struct I need to use in order to input experimental data into my program.
The data consists of a number of trajectory clusters, each with a number of trajectories, each one of these defined by an x,y,z point over a number of timesteps. In addition, I assign different rgb colors for each cluster and other small details. The problem is that I do not know the number of clusters, trajectories, or timesteps until I read in the data file. Hence the need for dynamic allocation.
The structs I came up with to handle my data are:
I.e., I work with objects that look like the followingCode:typedef struct _timestepType { int id; float x,y,z; } timestepType; typedef struct _trajectoryType { timestepType *timestep; } trajectoryType; typedef struct _clusterType { float r,g,b; trajectoryType *trajectory; } clusterType; clusterType *Cluster;
I confess that, even after a good dose of online tutorials, I am still very confused as to how to handle the dynamic memory allocation of something like this. A search in this forum showed me some posts with somewhat similar issues, but I am afraid I am still quite in the dark.Code:Cluster[i].r Cluster[i].trajectory[j].timestep[k].x
Could anyone help me out with this?
Thanks very much,
mc61



LinkBack URL
About LinkBacks


