Thread: Floating point problem

  1. #1
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    Floating point problem

    hey i am a complete newbie to c.


    I am having this problem with floating points and the output is producing really wired results
    I'm using gcc to compile it

    Code:
    float i=0.0;
    for(;i<=20.0;i+=0.1)
    {
    if(i==0.0 || ((int)(i*10))&#37;10==0)
    {
    printf("\n");
    printf("%5.1f ",i);
    }
    
    printf("%5.2f ",sqrt(i));
    }
    the above code is to print a table of square roots in a sort of tabled layout.
    when we start it prints 0.0 and print the list of sqrt from 0.1 to 0.9
    when 1.0 it again goes to a new line prints 1.0 as well as the sqrts from 1.0 to 1.9
    but it creates a problem in 3.0 in my machine for some reason. Please try it out.
    It's really strange

    Regards
    Last edited by greenberet; 07-13-2007 at 08:29 AM. Reason: debugging changed the code a little

  2. #2
    Woof, woof! zacs7's Avatar
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    And what strange problem is that? Care to enlighten me?

    Usually 0.0 = double, append a f on the end if you mean float, ie 0.0f

    Code:
    float i = 0.0f;
    for(; i <= 20.0f; i += 0.1)
    {
        if(i == 0.0f || ((int)(i * 10.0f))&#37;10 == 0)
            printf("\n%5.1f ",i);
    
        printf("%5.2f ", sqrt(i));
    }
    Last edited by zacs7; 07-13-2007 at 08:41 AM.

  3. #3
    and the hat of int overfl Salem's Avatar
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    > if(i==0.0
    You can't compare floats for equality. They are approximations, which means not all (in fact most) numbers are not represented accurately, only the nearest representable value.

    What follows is that while ( 1.0 / 3.0 ) * 3.0 might be 1 (mathematically), it doesn't follow that the floating point representation of that calculation will compare equal to 1 (it might, but don't bet on it long term).

    Long sequences of calculations like "for(;i<=20.0;i+=0.1)" are especially problematic.


    Arrange your grid using integers to maintain accuracy, then convert the grid coordinate into a float to perform your calculations.
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  4. #4
    Algorithm Dissector iMalc's Avatar
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    Simply never use a real number type as the for loop variable.
    This is how it should be written:
    Code:
    for(int i = 0; i <= 200; ++i) // i represents 'tenths'
    {
        float fi = i * 0.1f;
        if (i % 10 == 0)
            printf("\n%5.1f ", fi);
    
        printf("%5.2f ", sqrt(fi));
    }
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  5. #5
    Frequently Quite Prolix dwks's Avatar
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    But that assumes a C99 compiler, because you're declaring i in the for loop initialization section.

    Also, I think that perhaps the OP meant to use
    Code:
    int i;
    for(i = 0; i <= 200; ++i) // i represents 'tenths'
    {
        float fi = i * 0.1f;
        if (i &#37; 10 == 0)
            printf("\n%5.1f ", fi);
        else
            printf("%5.2f ", sqrt(fi));
    }
    and also make the 5.1 and 5.2 the same.
    dwk

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  6. #6
    Registered User linuxdude's Avatar
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    but you assume C99 compiler as well with the one line comment

  7. #7
    Frequently Quite Prolix dwks's Avatar
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    I was just copying your code. If it was my code I'd've used fsqrt() as well, since we're dealing with floats here, not doubles.

    Not to mention using single quotes for a string.
    dwk

    Seek and ye shall find. quaere et invenies.

    "Simplicity does not precede complexity, but follows it." -- Alan Perlis
    "Testing can only prove the presence of bugs, not their absence." -- Edsger Dijkstra
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  8. #8
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    thanks

    thanks for the replies. It's been real useful to know that float numbers are approximations and may give absurd results.

    I had just been going through complex XORing to swap 2 variables without using a temp.
    But when i used the same code with arrays it produced strange results.
    Code:
    int a=2,b=5;
    a^=b^=a^=b;
    
    printf("%d %d \n",a,b);
    
    int c[2]={2,5};
    
    c[0]^=c[1]^=c[0]^=c[1];
    
    printf("%d %d",c[0],c[1]);
    output
    5 2
    0 2

  9. #9
    Frequently Quite Prolix dwks's Avatar
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    The XOR hack to swap two numbers is probably a bad idea these days. It's tough for a compiler to optimise it. And I think it might actually be technically undefined.

    That code works just fine for me, though GCC gives a warning on the first swap line.
    Code:
    5:    a^=b^=a^=b;
    
    5 C:\path\xorhackarray.c [Warning] operation on `a' may be undefined
    dwk

    Seek and ye shall find. quaere et invenies.

    "Simplicity does not precede complexity, but follows it." -- Alan Perlis
    "Testing can only prove the presence of bugs, not their absence." -- Edsger Dijkstra
    "The only real mistake is the one from which we learn nothing." -- John Powell


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