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Old 10-27-2006, 04:20 AM   #1
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Unhappy ascii rpg help

hey i am making an rpg ascii game and my switches arent working even if i change them to ifs...... plz help

Code:
#include <stdio.h>

/*Gets user's answer to a question*/
int get_chioce( void ){
	int choice;
	printf("?:: ");
	scanf("%d", &choice);
	return( choice );
}

void show_stats( hp, tired ){
	printf("\n::Stats::\n|%d HP|\n|%d Awake|\n", hp, tired);
}

void adventure_begin( void ){
	char name[10];
	int choice;
	int timeh = 8;
	int timem = 0;
	int timemm = 5;
	char ampm[2];
	ampm[1] = 'a';
	ampm[2] = 'm';
	printf("\nWhat is your name?\n?:");
	scanf("%s", &name);
	printf("Ok, your name is %s.\n", name);
	printf("You are 25 and live by yourself in a 1 bedroom house\n");
	printf("\n|%d:%d%d%s\n|Sunday\n|Bedroom\n|Sleeping...\n\n", timeh, timem, timemm, ampm);
	printf("Adventure begins on a Sunday morning...\n");
	printf("1.Get up\n");
	get_chioce();
	if( choice=1 ){
		adventure_1( name );
	}
}

int adventure_1( name ){
	int timeh = 8;
	int timem = 2;
	int timemm = 5;
	char ampm[2];
	ampm[1] = 'a';
	ampm[2] = 'm';
	int choice;
	int hp = 100;
	int tired = 50;
	printf("\nYou are feeling a bit hungry. You have some cereal in your pantry.\n");
	printf("1.Korn Flayks\n2.Coco Pops\n3.All Bran\n4.Dont eat\n");
	get_chioce();
	switch( choice ){
		case 1: tired = tired + 30;
		break;
		case 2: tired = tired + 20;
		break;
		case 3: tired = tired + 50;
		break;
		case 4: printf("\nThat could cause some problems later %s..\n", name);
		break;
	}
	show_stats( hp, tired );	
}

main()
{

	int choice;

	printf("\n\nWelcome to ASCII Adventure!\n\n1.Play\n2.Exit\n");

	get_chioce();

	/*Begin Adventure*/
	switch( choice ){
		case 1: adventure_begin();
		break;
	}
}
im only 13 too so not too experienced in this:P
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Old 10-27-2006, 04:58 AM   #2
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http://home.golden.net/~uberkermit/cprogramming/
In particular you'll want to look a page six in Functions to solve your problem, but I like the whole thing.
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Old 10-27-2006, 05:00 AM   #3
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Are you getting errors warnings? What is it exactly they are not doing right, in this case it would be a logical error. Oh, and main() should return an int
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Old 10-27-2006, 05:15 AM   #4
+++ OK NO CARRIER
 
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When you call get_choice, you don't actually store your return value in choice. You want something like:
Code:
choice = get_choice();
Or just...
Code:
switch( get_choice() )
This here:
Code:
if( choice=1 ){
= is for assignment.
== is for equality.

Remember: Assign one thing. Compare two. Nice and simple.


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Last edited by quzah; 10-27-2006 at 05:18 AM.
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Old 10-27-2006, 05:17 AM   #5
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> int get_chioce( void )
Maybe spelling, but so long as you're consistent with your inconsistency, it's OK.

> get_chioce();
You ignore the return result.
Maybe something like
choice = get_chioce();

> if( choice=1 )
Rookie mistake number 1, using = where == should be used.

> void show_stats( hp, tired )
You should really have some types in here, like
void show_stats( int hp, int tired )
This is in several places.

> ampm[1] = 'a';
> ampm[2] = 'm';
> int choice;
C doesn't allow mixed declarations and statements (though C99 does).
Which compiler are you using? Are you compiling as C++ perhaps?


> scanf("%s", &name);
You don't need the & when using %s and a char array.
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Old 10-27-2006, 05:18 AM   #6
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In main you do call get_chioce() but you ignore the return-value.
The following switch operates on an uninitialized variable.
Kurt
Edit: that was too slow.
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Old 10-27-2006, 05:18 PM   #7
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hey thanks for all the help and tips its working fine now
ill email anyone the finished product when i finish it if they want but you have to compile it yourself unless you use Linux
aaron
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Old 10-27-2006, 05:28 PM   #8
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can anyone help me with header files...
i need to make this into a header file for the game
Code:
void show_time( timehh, timeh, timem, timemm ){
	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm );
}

void show_stats( hp, tired, cash, karma ){
	printf("\n::Stats::\n|%d HP|\n|%d Awake|\n|$%d Cash|\n|Karma %d|\n", hp, tired, cash, karma);
}

int get_choice( void ){
	int choice;
	printf("?:: ");
	scanf("%d", &choice);
	return( choice );
}
i did it before but when i tried to compile the game it sayd that the functions that i was calling(that were it the header file) were undefined....
thx

Last edited by aaron11193; 10-27-2006 at 05:32 PM.
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Old 10-27-2006, 06:58 PM   #9
+++ OK NO CARRIER
 
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You don't usually put functions in a header file. You put them in their own file, and prototype them in a header file. Then you include that header wherever you need to call those functions. So in this case, we have 3 files. The file the code is in. The file the prototypes (and extern variables) are in (or referred to). The file using the stuff mentioned in the header.


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Old 10-28-2006, 12:46 AM   #10
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> void show_stats( hp, tired, cash, karma )
It's really nice to see that people read replies
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Old 10-28-2006, 06:02 AM   #11
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this is my code now, in activity_battle the random numbers are always the same and theyre too big...
Code:
#include <stdio.h>

int get_choice( void ){
	int choice;
	printf("?:: ");
	scanf("%d", &choice);
	return( choice );
}

int show_stats( hp, tired, cash, karma ){
	printf("\n\n::Stats::\n|%d HP|\n|%d Awake|\n|$%d Cash|\n|%d Karma|\n\n", hp, tired, cash, karma);
	return 0;
}

int show_stats_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	printf("\n\n::Stats::\n|%d HP|\n|%d Awake|\n|$%d Cash|\n|%d Karma|\n\n", hp, tired, cash, karma);
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int show_time( timehh, timeh, timem, timemm ){
	if( timeh >= 10 ){
		timeh = timeh - 10;
		timehh = timehh + 1;
	}
	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm);
	return 0;
}

int show_time_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	if( timeh >= 10 ){
		timeh = timeh - 10;
		timehh = timehh + 1;
	}
	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm);
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int get_score( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	int _score;
	int _score1;
	int _score2;
	_score1 = cash * hp;
	_score2 = tired - karma;
	_score = _score1 + _score2;
	printf("\nScore:: %d\n", _score);
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	printf("\n-|HOME|-\n1.Stats\n2.Time\n3.Activity\n4.Score\n5.Exit\n");
	switch( get_choice() ){
		case 1: show_stats_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 2: show_time_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 3: activities( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 4: get_score( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 5:
		break;
	}
}

int activities( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	printf("\n\n-|Activities|-\n1.Go to Church\n2.Go for a walk\n3.Go to the shop\n4.Battle\n");
	switch( get_choice()  ){
		case 1: place_church_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 2: activity_walk_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 3: place_shop_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 4: activity_battle( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
	}
}

int item_newspaper( void ){
	printf("\n\n-|ASCII TIMES|-\nMISSING LINK FOUND!\nExperts at cambrige university\nhave found the missing\nlink to the mystery of evolution!\nThey say that we were once monkeys.\nAnd before monkeys we were dumb...\nBy Ben Dover\n\n");
}

int place_church( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	printf("\n\nYou get into your car and drive to Church...\n-20 Karma\n\n");
	karma = karma - 20;
	printf("\nThe Church band starts to play a song that you like..\nYou don't usually sing but this is a long time favourite of yours...\n1.Sing\n2.Don't sing\n");
	switch( get_choice() ){
		case 1: printf("\n\nYou start to sing...\nYou don't know the words that well...\n-10 Karma\n-10 Awake\n");
		break;
		case 2: printf("You try not to sing...\nYou can't help but tap your feet...\n\n");
		break;
	}
	printf("\nThere is about to be Holy Communion...\nWill you take it??\n1.Yes\n2.No\n");
	switch( get_choice() ){
		case 1: printf("\nYou go up and take Holy Communion...\n-20 Karma\n+20 HP\n-5 Awake\n\n");
		break;
		case 2: printf("\nYou stay seated and seem to be the odd one out...\n\n");
		break;
	}
	timeh = timeh + 1;
	if( timeh >= 10 ){
		timeh = timeh - 10;
		timehh = timehh + 1;
	}
	show_time( timehh, timeh, timem, timemm );
	return( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int place_church_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	printf("\n\nYou get into your car and drive to Church...\n-20 Karma\n\n");
	karma = karma - 20;
	printf("\nThe Church band starts to play a song that you like..\nYou don't usually sing but this is a long time favourite of yours...\n1.Sing\n2.Don't sing\n");
	switch( get_choice() ){
		case 1: printf("\n\nYou start to sing...\nYou don't know the words that well...\n-10 Karma\n-10 Awake\n");
		break;
		case 2: printf("You try not to sing...\nYou can't help but tap your feet...\n\n");
		break;
	}
	printf("\nThere is about to be Holy Communion...\nWill you take it??\n1.Yes\n2.No\n");
	switch( get_choice() ){
		case 1: printf("\nYou go up and take Holy Communion...\n-20 Karma\n+20 HP\n-5 Awake\n\n");
		break;
		case 2: printf("\nYou stay seated and seem to be the odd one out...\n\n");
		break;
	}
	timeh = timeh + 1;
	if( timeh >= 10 ){
		timeh = timeh - 10;
		timehh = timehh + 1;
	}
	show_time( timehh, timeh, timem, timemm );
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int activity_walk( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	int moneyfound;
	int moneygive;
	moneyfound = hp * (tired - karma);
	moneygive = ( cash / 4 ) - karma;
	printf("\n\nYou walk dow the footpath for a while and find $%d!\n\n", moneyfound);
	printf("You walk a bit further and see a bum with a sign that says:\n'HUNGRY! NEED MUNY 4 FOOD!'\n1.Give money\n2.Don't give money\n");
	switch( get_choice() ){
		case 1: printf("\nYou give the bum $%d\n'THANK YOU!'", moneygive);
		karma = karma - 10;
		printf("\n-10 Karma\n");
		break;
		default: printf("\nHe'll be going hungry tonight...\n\n");
		break;
	}
	timem = timem + 3;
	if( timem >= 6 ){
		timem = timem - 6;
		timeh = timeh + 1;
	}
	return( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int activity_walk_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	int moneyfound;
	int moneygive;
	moneyfound = hp * (tired - karma);
	moneygive = ( cash / 4 ) - karma;
	printf("\n\nYou walk dow the footpath for a while and find $%d!\n\n", moneyfound);
	cash = cash + moneyfound;
	printf("You walk a bit further and see a bum with a sign that says:\n'HUNGRY! NEED MUNY 4 FOOD!'\n1.Give money\n2.Don't give money\n");
	switch( get_choice() ){
		case 1: printf("\nYou give the bum $%d\n'THANK YOU!'", moneygive);
		karma = karma - 10;
		cash = cash - moneygive;
		printf("\n-10 Karma\n");
		break;
		default: printf("\nHe'll be going hungry tonight...\n\n");
		break;
	}
	timem = timem + 3;
	if( timem >= 6 ){
		timem = timem - 6;
		timeh = timeh + 1;
	}
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	show_stats( hp, tired, cash, karma );
	printf("\nWelcome to FoodMart\n\n");
	printf("This is what we have in stock:\n1.Water $30\n2.Coke $100\n3.Pie $1000\n4.Mc........burger $2000\n");
	switch( get_choice() ){
		case 1: printf("\n\nBought water...\n+20 HP\n+20 Awake\n\n");
		cash = cash - 30;
		hp = hp + 20;
		tired = tired + 20;
		break;
		case 2: printf("\n\nBought Coke...\n+30 HP\n+40 Awake\n\n");
			cash = cash - 100;
			hp = hp + 30;
			tired = tired + 40;
		break;
		case 3: printf("\n\nBought Pie...\n+300 HP\n+300 Awake\n\n");
			cash = cash - 1000;
			hp = hp + 300;
			tired = tired + 300;
		break;
		case 4: printf("\n\nBought Mc........burger\n+600 HP\n+200\n\n");
			cash = cash - 2000;
			hp = hp + 600;
			tired = tired + 200;
		break;
	}
	timem = timem + 3;
	if( timem >= 6 ){
		timem = timem - 6;
		timeh = timeh + 1;
	}
	printf("Is that all?\n1.Yes\n2.No\n");
	switch( get_choice() ){
		case 1:
		break;
		case 2: place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
	}
}

place_shop_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	show_stats( hp, tired, cash, karma );
	printf("\nWelcome to FoodMart\n\n");
	printf("This is what we have in stock:\n1.Water $30\n2.Coke $100\n3.Pie $1000\n4.Mc........burger $2000\n");
	switch( get_choice() ){
		case 1: printf("\n\nBought water...\n+20 HP\n+20 Awake\n\n");
		cash = cash - 30;
		hp = hp + 20;
		tired = tired + 20;
		break;
		case 2: printf("\n\nBought Coke...\n+30 HP\n+40 Awake\n\n");
			cash = cash - 100;
			hp = hp + 30;
			tired = tired + 40;
		break;
		case 3: printf("\n\nBought Pie...\n+300 HP\n+300 Awake\n\n");
			cash = cash - 1000;
			hp = hp + 300;
			tired = tired + 300;
		break;
		case 4: printf("\n\nBought Mc........burger\n+600 HP\n+200\n\n");
			cash = cash - 2000;
			hp = hp + 600;
			tired = tired + 200;
		break;
	}
	timem = timem + 3;
	if( timem >= 6 ){
		timem = timem - 6;
		timeh = timeh + 1;
	}
	printf("Is that all?\n1.Yes\n2.No\n");
	switch( get_choice() ){
		case 1:
		break;
		case 2: place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
	}
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int activity_battle( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	int youhit;
	int gethit;
	youhit = rand(10);
	gethit = rand(10);
	printf("%d-%d", youhit, gethit);
}

void adventure_begin( void ){
	char name[10];
	int timehh = 0;
	int timeh = 8;
	int timem = 0;
	int timemm = 5;
	printf("\nWhat is your name?\n?:");
	scanf("%s", &name);
	printf("\nOk, your name is %s.\n", name);
	printf("You are 25 and live by yourself in a 1 bedroom house\n");
	printf("\n|%d%d:%d%d\n|Sunday\n|Bedroom\n|Sleeping...\n\n", timehh, timeh, timem, timemm);
	printf("Sunday morning...\n\n");
	printf("1.Get up\n");
	timem = timem + 2;
	if( timem >= 6 ){
		timem = timem - 6;
		timeh = timeh + 1;
	}
	switch( get_choice() ){
		case 1: adventure_1( name, timehh, timeh, timem, timemm );
		break;
	}
}

int adventure_1( name, timehh, timeh, timem, timemm ){
	int hp = 50;
	int tired = 50;
	int cash = 100;
	int karma = 0;
	printf("\nYou are feeling a bit hungry. You have some cereal in your pantry.\n");
	printf("1.Korn Flayks\n2.Coco Pops\n3.All Bran\n4.Dont eat\n");
	switch( get_choice() ){
		case 1: tired = tired + 30;
			hp = hp + 30;
			printf("\n+30 Awake\n+30 HP\n");
		break;
		case 2: tired = tired + 30;
			hp = hp + 10;
			printf("\n+30 Awake\n+10 HP\n");
		break;
		case 3: tired = tired + 10;
			hp = hp + 50;
			printf("\n+10 Awake\n+50 HP\n");
		break;
		case 4: printf("\nThat could cause some problems later %s..\n", name);
		break;
	}
	timemm = timemm + 5;
	if( timemm >= 10 ){
		timemm = timemm - 10;
		timem = timem + 1;
	}
	show_time( timehh, timeh, timem, timemm );
	show_stats( hp, tired, cash, karma );
	adventure_2( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

int adventure_2( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
	printf("You finish your breakfast and walk to the front door...\n");
	printf("The paperboy rides past and throws you the paper...\n");
	switch( tired ){
		case 60: printf("You catch it one handed...\n\n");
		break;
		case 80: printf("You catch it one handed...\n\n");
		break;
		default: printf("You struggle to see it as it comes towards you...\nIt hits you in the forehead\n\n");
		break;
	}
	printf("Would you like to read the newspaper??\n1.Read it\n2.Don't read it\n");
	switch( get_choice() ){
		case 1: item_newspaper();
		break;
	}
	timemm = timemm + 5;
	if( timemm >= 10 ){
		timemm = timemm - 10;
		timem = timem + 1;
	}
	show_time( timehh, timeh, timem, timemm );
	printf("\n\nYou can't just do nothing all day..\nHere's what you can do at this morning:\n1.Go to Church\n2.Go for a walk\n3.Go to the shop\n");
	switch( get_choice()  ){
		case 1: place_church( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 2: activity_walk( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
		case 3: place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
		break;
	}
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}

main()
{

	int choice;

	printf("\n\nWelcome to ASCII RPG!\n\n1.Play\n2.Exit\n");

	/*Begin Adventure*/
	switch( get_choice() ){
		case 1: adventure_begin();
		break;
	}
}
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Old 10-28-2006, 06:18 AM   #12
ZuK
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Adding to salems comment.
You should compile a little more often. The compiler would tell you that such things
Code:
int show_stats( hp, tired, cash, karma ){
are not legal in c. You need to supply the type of the parameters.
Kurt
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Old 10-28-2006, 06:35 AM   #13
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He's probably compiling with some brain-dead fossil compiler like turbo-c which silently declares everything as int. Which was perfectly valid C - about 20 years ago!

Just another "works for me" type who's happy so long as it works rather than actually bothering to learn how to do it properly.
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Old 10-28-2006, 08:35 PM   #14
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Posts: 13
hey i tried putting types in the parameters and it gave me some errors about wrong types or something when i had char..
eg..
Code:
int show_time_menu( char name, int hp, int tired, int karma, int cash, int timehh, int timeh, int timem, int timemm ){
	if( timeh >= 10 ){
		timeh = timeh - 10;
		timehh = timehh + 1;
	}
	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm);
	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
}
this would give errors....
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Old 10-28-2006, 10:51 PM   #15
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BIG problem here.... i made a linux executable of the game and accidentally deleted the source file and the game still has a few bugs......
is there any way of extracting the source from the executable??
PLZ HELP!!!
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