Thread: ascii rpg help

  1. #1
    Registered User aaron11193's Avatar
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    Unhappy ascii rpg help

    hey i am making an rpg ascii game and my switches arent working even if i change them to ifs...... plz help

    Code:
    #include <stdio.h>
    
    /*Gets user's answer to a question*/
    int get_chioce( void ){
    	int choice;
    	printf("?:: ");
    	scanf("%d", &choice);
    	return( choice );
    }
    
    void show_stats( hp, tired ){
    	printf("\n::Stats::\n|%d HP|\n|%d Awake|\n", hp, tired);
    }
    
    void adventure_begin( void ){
    	char name[10];
    	int choice;
    	int timeh = 8;
    	int timem = 0;
    	int timemm = 5;
    	char ampm[2];
    	ampm[1] = 'a';
    	ampm[2] = 'm';
    	printf("\nWhat is your name?\n?:");
    	scanf("%s", &name);
    	printf("Ok, your name is %s.\n", name);
    	printf("You are 25 and live by yourself in a 1 bedroom house\n");
    	printf("\n|%d:%d%d%s\n|Sunday\n|Bedroom\n|Sleeping...\n\n", timeh, timem, timemm, ampm);
    	printf("Adventure begins on a Sunday morning...\n");
    	printf("1.Get up\n");
    	get_chioce();
    	if( choice=1 ){
    		adventure_1( name );
    	}
    }
    
    int adventure_1( name ){
    	int timeh = 8;
    	int timem = 2;
    	int timemm = 5;
    	char ampm[2];
    	ampm[1] = 'a';
    	ampm[2] = 'm';
    	int choice;
    	int hp = 100;
    	int tired = 50;
    	printf("\nYou are feeling a bit hungry. You have some cereal in your pantry.\n");
    	printf("1.Korn Flayks\n2.Coco Pops\n3.All Bran\n4.Dont eat\n");
    	get_chioce();
    	switch( choice ){
    		case 1: tired = tired + 30;
    		break;
    		case 2: tired = tired + 20;
    		break;
    		case 3: tired = tired + 50;
    		break;
    		case 4: printf("\nThat could cause some problems later %s..\n", name);
    		break;
    	}
    	show_stats( hp, tired );	
    }
    
    main()
    {
    
    	int choice;
    
    	printf("\n\nWelcome to ASCII Adventure!\n\n1.Play\n2.Exit\n");
    
    	get_chioce();
    
    	/*Begin Adventure*/
    	switch( choice ){
    		case 1: adventure_begin();
    		break;
    	}
    }
    im only 13 too so not too experienced in this:P

  2. #2
    Lurking whiteflags's Avatar
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    http://home.golden.net/~uberkermit/cprogramming/
    In particular you'll want to look a page six in Functions to solve your problem, but I like the whole thing.

  3. #3
    Its hard... But im here swgh's Avatar
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    Are you getting errors warnings? What is it exactly they are not doing right, in this case it would be a logical error. Oh, and main() should return an int

  4. #4
    ATH0 quzah's Avatar
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    When you call get_choice, you don't actually store your return value in choice. You want something like:
    Code:
    choice = get_choice();
    Or just...
    Code:
    switch( get_choice() )
    This here:
    Code:
    if( choice=1 ){
    = is for assignment.
    == is for equality.

    Remember: Assign one thing. Compare two. Nice and simple.


    Quzah.
    Last edited by quzah; 10-27-2006 at 05:18 AM.
    Hope is the first step on the road to disappointment.

  5. #5
    and the hat of int overfl Salem's Avatar
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    > int get_chioce( void )
    Maybe spelling, but so long as you're consistent with your inconsistency, it's OK.

    > get_chioce();
    You ignore the return result.
    Maybe something like
    choice = get_chioce();

    > if( choice=1 )
    Rookie mistake number 1, using = where == should be used.

    > void show_stats( hp, tired )
    You should really have some types in here, like
    void show_stats( int hp, int tired )
    This is in several places.

    > ampm[1] = 'a';
    > ampm[2] = 'm';
    > int choice;
    C doesn't allow mixed declarations and statements (though C99 does).
    Which compiler are you using? Are you compiling as C++ perhaps?


    > scanf("%s", &name);
    You don't need the & when using %s and a char array.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  6. #6
    Registered User
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    In main you do call get_chioce() but you ignore the return-value.
    The following switch operates on an uninitialized variable.
    Kurt
    Edit: that was too slow.

  7. #7
    Registered User aaron11193's Avatar
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    hey thanks for all the help and tips its working fine now
    ill email anyone the finished product when i finish it if they want but you have to compile it yourself unless you use Linux
    aaron

  8. #8
    Registered User aaron11193's Avatar
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    can anyone help me with header files...
    i need to make this into a header file for the game
    Code:
    void show_time( timehh, timeh, timem, timemm ){
    	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm );
    }
    
    void show_stats( hp, tired, cash, karma ){
    	printf("\n::Stats::\n|%d HP|\n|%d Awake|\n|$%d Cash|\n|Karma %d|\n", hp, tired, cash, karma);
    }
    
    int get_choice( void ){
    	int choice;
    	printf("?:: ");
    	scanf("%d", &choice);
    	return( choice );
    }
    i did it before but when i tried to compile the game it sayd that the functions that i was calling(that were it the header file) were undefined....
    thx
    Last edited by aaron11193; 10-27-2006 at 05:32 PM.

  9. #9
    ATH0 quzah's Avatar
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    You don't usually put functions in a header file. You put them in their own file, and prototype them in a header file. Then you include that header wherever you need to call those functions. So in this case, we have 3 files. The file the code is in. The file the prototypes (and extern variables) are in (or referred to). The file using the stuff mentioned in the header.


    Quzah.
    Hope is the first step on the road to disappointment.

  10. #10
    and the hat of int overfl Salem's Avatar
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    > void show_stats( hp, tired, cash, karma )
    It's really nice to see that people read replies
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  11. #11
    Registered User aaron11193's Avatar
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    this is my code now, in activity_battle the random numbers are always the same and theyre too big...
    Code:
    #include <stdio.h>
    
    int get_choice( void ){
    	int choice;
    	printf("?:: ");
    	scanf("%d", &choice);
    	return( choice );
    }
    
    int show_stats( hp, tired, cash, karma ){
    	printf("\n\n::Stats::\n|%d HP|\n|%d Awake|\n|$%d Cash|\n|%d Karma|\n\n", hp, tired, cash, karma);
    	return 0;
    }
    
    int show_stats_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	printf("\n\n::Stats::\n|%d HP|\n|%d Awake|\n|$%d Cash|\n|%d Karma|\n\n", hp, tired, cash, karma);
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int show_time( timehh, timeh, timem, timemm ){
    	if( timeh >= 10 ){
    		timeh = timeh - 10;
    		timehh = timehh + 1;
    	}
    	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm);
    	return 0;
    }
    
    int show_time_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	if( timeh >= 10 ){
    		timeh = timeh - 10;
    		timehh = timehh + 1;
    	}
    	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm);
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int get_score( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	int _score;
    	int _score1;
    	int _score2;
    	_score1 = cash * hp;
    	_score2 = tired - karma;
    	_score = _score1 + _score2;
    	printf("\nScore:: %d\n", _score);
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	printf("\n-|HOME|-\n1.Stats\n2.Time\n3.Activity\n4.Score\n5.Exit\n");
    	switch( get_choice() ){
    		case 1: show_stats_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 2: show_time_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 3: activities( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 4: get_score( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 5:
    		break;
    	}
    }
    
    int activities( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	printf("\n\n-|Activities|-\n1.Go to Church\n2.Go for a walk\n3.Go to the shop\n4.Battle\n");
    	switch( get_choice()  ){
    		case 1: place_church_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 2: activity_walk_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 3: place_shop_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 4: activity_battle( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    	}
    }
    
    int item_newspaper( void ){
    	printf("\n\n-|ASCII TIMES|-\nMISSING LINK FOUND!\nExperts at cambrige university\nhave found the missing\nlink to the mystery of evolution!\nThey say that we were once monkeys.\nAnd before monkeys we were dumb...\nBy Ben Dover\n\n");
    }
    
    int place_church( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	printf("\n\nYou get into your car and drive to Church...\n-20 Karma\n\n");
    	karma = karma - 20;
    	printf("\nThe Church band starts to play a song that you like..\nYou don't usually sing but this is a long time favourite of yours...\n1.Sing\n2.Don't sing\n");
    	switch( get_choice() ){
    		case 1: printf("\n\nYou start to sing...\nYou don't know the words that well...\n-10 Karma\n-10 Awake\n");
    		break;
    		case 2: printf("You try not to sing...\nYou can't help but tap your feet...\n\n");
    		break;
    	}
    	printf("\nThere is about to be Holy Communion...\nWill you take it??\n1.Yes\n2.No\n");
    	switch( get_choice() ){
    		case 1: printf("\nYou go up and take Holy Communion...\n-20 Karma\n+20 HP\n-5 Awake\n\n");
    		break;
    		case 2: printf("\nYou stay seated and seem to be the odd one out...\n\n");
    		break;
    	}
    	timeh = timeh + 1;
    	if( timeh >= 10 ){
    		timeh = timeh - 10;
    		timehh = timehh + 1;
    	}
    	show_time( timehh, timeh, timem, timemm );
    	return( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int place_church_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	printf("\n\nYou get into your car and drive to Church...\n-20 Karma\n\n");
    	karma = karma - 20;
    	printf("\nThe Church band starts to play a song that you like..\nYou don't usually sing but this is a long time favourite of yours...\n1.Sing\n2.Don't sing\n");
    	switch( get_choice() ){
    		case 1: printf("\n\nYou start to sing...\nYou don't know the words that well...\n-10 Karma\n-10 Awake\n");
    		break;
    		case 2: printf("You try not to sing...\nYou can't help but tap your feet...\n\n");
    		break;
    	}
    	printf("\nThere is about to be Holy Communion...\nWill you take it??\n1.Yes\n2.No\n");
    	switch( get_choice() ){
    		case 1: printf("\nYou go up and take Holy Communion...\n-20 Karma\n+20 HP\n-5 Awake\n\n");
    		break;
    		case 2: printf("\nYou stay seated and seem to be the odd one out...\n\n");
    		break;
    	}
    	timeh = timeh + 1;
    	if( timeh >= 10 ){
    		timeh = timeh - 10;
    		timehh = timehh + 1;
    	}
    	show_time( timehh, timeh, timem, timemm );
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int activity_walk( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	int moneyfound;
    	int moneygive;
    	moneyfound = hp * (tired - karma);
    	moneygive = ( cash / 4 ) - karma;
    	printf("\n\nYou walk dow the footpath for a while and find $%d!\n\n", moneyfound);
    	printf("You walk a bit further and see a bum with a sign that says:\n'HUNGRY! NEED MUNY 4 FOOD!'\n1.Give money\n2.Don't give money\n");
    	switch( get_choice() ){
    		case 1: printf("\nYou give the bum $%d\n'THANK YOU!'", moneygive);
    		karma = karma - 10;
    		printf("\n-10 Karma\n");
    		break;
    		default: printf("\nHe'll be going hungry tonight...\n\n");
    		break;
    	}
    	timem = timem + 3;
    	if( timem >= 6 ){
    		timem = timem - 6;
    		timeh = timeh + 1;
    	}
    	return( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int activity_walk_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	int moneyfound;
    	int moneygive;
    	moneyfound = hp * (tired - karma);
    	moneygive = ( cash / 4 ) - karma;
    	printf("\n\nYou walk dow the footpath for a while and find $%d!\n\n", moneyfound);
    	cash = cash + moneyfound;
    	printf("You walk a bit further and see a bum with a sign that says:\n'HUNGRY! NEED MUNY 4 FOOD!'\n1.Give money\n2.Don't give money\n");
    	switch( get_choice() ){
    		case 1: printf("\nYou give the bum $%d\n'THANK YOU!'", moneygive);
    		karma = karma - 10;
    		cash = cash - moneygive;
    		printf("\n-10 Karma\n");
    		break;
    		default: printf("\nHe'll be going hungry tonight...\n\n");
    		break;
    	}
    	timem = timem + 3;
    	if( timem >= 6 ){
    		timem = timem - 6;
    		timeh = timeh + 1;
    	}
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	show_stats( hp, tired, cash, karma );
    	printf("\nWelcome to FoodMart\n\n");
    	printf("This is what we have in stock:\n1.Water $30\n2.Coke $100\n3.Pie $1000\n4.Mc........burger $2000\n");
    	switch( get_choice() ){
    		case 1: printf("\n\nBought water...\n+20 HP\n+20 Awake\n\n");
    		cash = cash - 30;
    		hp = hp + 20;
    		tired = tired + 20;
    		break;
    		case 2: printf("\n\nBought Coke...\n+30 HP\n+40 Awake\n\n");
    			cash = cash - 100;
    			hp = hp + 30;
    			tired = tired + 40;
    		break;
    		case 3: printf("\n\nBought Pie...\n+300 HP\n+300 Awake\n\n");
    			cash = cash - 1000;
    			hp = hp + 300;
    			tired = tired + 300;
    		break;
    		case 4: printf("\n\nBought Mc........burger\n+600 HP\n+200\n\n");
    			cash = cash - 2000;
    			hp = hp + 600;
    			tired = tired + 200;
    		break;
    	}
    	timem = timem + 3;
    	if( timem >= 6 ){
    		timem = timem - 6;
    		timeh = timeh + 1;
    	}
    	printf("Is that all?\n1.Yes\n2.No\n");
    	switch( get_choice() ){
    		case 1:
    		break;
    		case 2: place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    	}
    }
    
    place_shop_menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	show_stats( hp, tired, cash, karma );
    	printf("\nWelcome to FoodMart\n\n");
    	printf("This is what we have in stock:\n1.Water $30\n2.Coke $100\n3.Pie $1000\n4.Mc........burger $2000\n");
    	switch( get_choice() ){
    		case 1: printf("\n\nBought water...\n+20 HP\n+20 Awake\n\n");
    		cash = cash - 30;
    		hp = hp + 20;
    		tired = tired + 20;
    		break;
    		case 2: printf("\n\nBought Coke...\n+30 HP\n+40 Awake\n\n");
    			cash = cash - 100;
    			hp = hp + 30;
    			tired = tired + 40;
    		break;
    		case 3: printf("\n\nBought Pie...\n+300 HP\n+300 Awake\n\n");
    			cash = cash - 1000;
    			hp = hp + 300;
    			tired = tired + 300;
    		break;
    		case 4: printf("\n\nBought Mc........burger\n+600 HP\n+200\n\n");
    			cash = cash - 2000;
    			hp = hp + 600;
    			tired = tired + 200;
    		break;
    	}
    	timem = timem + 3;
    	if( timem >= 6 ){
    		timem = timem - 6;
    		timeh = timeh + 1;
    	}
    	printf("Is that all?\n1.Yes\n2.No\n");
    	switch( get_choice() ){
    		case 1:
    		break;
    		case 2: place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    	}
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int activity_battle( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	int youhit;
    	int gethit;
    	youhit = rand(10);
    	gethit = rand(10);
    	printf("%d-%d", youhit, gethit);
    }
    
    void adventure_begin( void ){
    	char name[10];
    	int timehh = 0;
    	int timeh = 8;
    	int timem = 0;
    	int timemm = 5;
    	printf("\nWhat is your name?\n?:");
    	scanf("%s", &name);
    	printf("\nOk, your name is %s.\n", name);
    	printf("You are 25 and live by yourself in a 1 bedroom house\n");
    	printf("\n|%d%d:%d%d\n|Sunday\n|Bedroom\n|Sleeping...\n\n", timehh, timeh, timem, timemm);
    	printf("Sunday morning...\n\n");
    	printf("1.Get up\n");
    	timem = timem + 2;
    	if( timem >= 6 ){
    		timem = timem - 6;
    		timeh = timeh + 1;
    	}
    	switch( get_choice() ){
    		case 1: adventure_1( name, timehh, timeh, timem, timemm );
    		break;
    	}
    }
    
    int adventure_1( name, timehh, timeh, timem, timemm ){
    	int hp = 50;
    	int tired = 50;
    	int cash = 100;
    	int karma = 0;
    	printf("\nYou are feeling a bit hungry. You have some cereal in your pantry.\n");
    	printf("1.Korn Flayks\n2.Coco Pops\n3.All Bran\n4.Dont eat\n");
    	switch( get_choice() ){
    		case 1: tired = tired + 30;
    			hp = hp + 30;
    			printf("\n+30 Awake\n+30 HP\n");
    		break;
    		case 2: tired = tired + 30;
    			hp = hp + 10;
    			printf("\n+30 Awake\n+10 HP\n");
    		break;
    		case 3: tired = tired + 10;
    			hp = hp + 50;
    			printf("\n+10 Awake\n+50 HP\n");
    		break;
    		case 4: printf("\nThat could cause some problems later %s..\n", name);
    		break;
    	}
    	timemm = timemm + 5;
    	if( timemm >= 10 ){
    		timemm = timemm - 10;
    		timem = timem + 1;
    	}
    	show_time( timehh, timeh, timem, timemm );
    	show_stats( hp, tired, cash, karma );
    	adventure_2( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    int adventure_2( name, hp, tired, karma, cash, timehh, timeh, timem, timemm ){
    	printf("You finish your breakfast and walk to the front door...\n");
    	printf("The paperboy rides past and throws you the paper...\n");
    	switch( tired ){
    		case 60: printf("You catch it one handed...\n\n");
    		break;
    		case 80: printf("You catch it one handed...\n\n");
    		break;
    		default: printf("You struggle to see it as it comes towards you...\nIt hits you in the forehead\n\n");
    		break;
    	}
    	printf("Would you like to read the newspaper??\n1.Read it\n2.Don't read it\n");
    	switch( get_choice() ){
    		case 1: item_newspaper();
    		break;
    	}
    	timemm = timemm + 5;
    	if( timemm >= 10 ){
    		timemm = timemm - 10;
    		timem = timem + 1;
    	}
    	show_time( timehh, timeh, timem, timemm );
    	printf("\n\nYou can't just do nothing all day..\nHere's what you can do at this morning:\n1.Go to Church\n2.Go for a walk\n3.Go to the shop\n");
    	switch( get_choice()  ){
    		case 1: place_church( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 2: activity_walk( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    		case 3: place_shop( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    		break;
    	}
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    
    main()
    {
    
    	int choice;
    
    	printf("\n\nWelcome to ASCII RPG!\n\n1.Play\n2.Exit\n");
    
    	/*Begin Adventure*/
    	switch( get_choice() ){
    		case 1: adventure_begin();
    		break;
    	}
    }

  12. #12
    Registered User
    Join Date
    Aug 2005
    Location
    Austria
    Posts
    1,990
    Adding to salems comment.
    You should compile a little more often. The compiler would tell you that such things
    Code:
    int show_stats( hp, tired, cash, karma ){
    are not legal in c. You need to supply the type of the parameters.
    Kurt

  13. #13
    and the hat of int overfl Salem's Avatar
    Join Date
    Aug 2001
    Location
    The edge of the known universe
    Posts
    39,656
    He's probably compiling with some brain-dead fossil compiler like turbo-c which silently declares everything as int. Which was perfectly valid C - about 20 years ago!

    Just another "works for me" type who's happy so long as it works rather than actually bothering to learn how to do it properly.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.

  14. #14
    Registered User aaron11193's Avatar
    Join Date
    Oct 2006
    Posts
    13
    hey i tried putting types in the parameters and it gave me some errors about wrong types or something when i had char..
    eg..
    Code:
    int show_time_menu( char name, int hp, int tired, int karma, int cash, int timehh, int timeh, int timem, int timemm ){
    	if( timeh >= 10 ){
    		timeh = timeh - 10;
    		timehh = timehh + 1;
    	}
    	printf("\n|%d%d:%d%d|\n", timehh, timeh, timem, timemm);
    	menu( name, hp, tired, karma, cash, timehh, timeh, timem, timemm );
    }
    this would give errors....

  15. #15
    Registered User aaron11193's Avatar
    Join Date
    Oct 2006
    Posts
    13
    BIG problem here.... i made a linux executable of the game and accidentally deleted the source file and the game still has a few bugs......
    is there any way of extracting the source from the executable??
    PLZ HELP!!!

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