Help with the Lisp Reader Technique
Hi I am developing a game that uses Lisp based text files to store data. Although I can't seem to figure out how to right the code. Here is an example text file that I would like to load. The number of level sets will increase as users make their own with the built in level editor, so I need a way of dynamicly loading all of them.
Could somebody please help understand how to use the lisp reader technique?
;; TuxBlocks Level Sets
;; EOF ;;