Thread: measuring system resources used by a function

  1. #1
    Registered User Aran's Avatar
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    measuring system resources used by a function

    I'm currently working on a project for my "Theory of Programming Languages" class. It requires us to write 2 programs, one to test a math function's speed and "system resources used" in Java, and one in C (using the same math function). I can do the timing part in C and Java fine, but i have no idea how to measure the system resources used by a function in either language. I'm particularly clueless about doing it in C, because i don't really know C very well. I have a reasonable understanding of C++... that's as close as I've gotten to C.

    Does anyone have an idea of what I should do to measure the system resources used by a function? Google searches haven't turned up any relevant results from which i could garner any useful information. The project is due a week from wednesday. I've tried asking the professor what he means, but he is, simply put, a poor teacher--he just repeats "you have to measure system resources" without adding anything and or clarifying anything. My classmates seem to be as in the dark as I am.

    Any help would be greatly appreciated.

    I'm NOT asking to have code written for me. I just want people with more experience with programing than myself to interpret this assignment and perhaps clarify what i should do, point me to a relevant tutorial, or give me some tips.

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    Frequently Quite Prolix dwks's Avatar
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    Does anyone have an idea of what I should do to measure the system resources used by a function?
    Like how much time it uses? Use a profiler, like gprof. Or time to time your whole program (under Linux). Or a Win32 function that does the same thing (I can give you the source for this if you want it).

    As for "resources", if you mean memory, try a memory management package or something. [edit] Might help: http://www.cprogramming.com/debugging/valgrind.html [/edit]
    dwk

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