Could someone please help me get pass the build errors/
I am sending my code
this is written useing .net 2003
Thank You
WackoWolf
Code:// This is the main project file for VC++ application project // generated using an Application Wizard. #include "stdafx.h" #include <assert.h> #using <mscorlib.dll> using namespace System; void welcome(void); enum Turn who_goes_first(void); void gameover_message(enum Result result); int play_again(void); void goodbye(void); int _tmain() { enum Turn turn; enum Result result; int newgame = 1; welcome(); while (newgame) { turn = who_goes_first(); result = play_game(turn); gameover_message(result); newgame = play_again(); }; goodbye(); return 0; } void welcom(void) // This is The Welcome Screen, which also has the rules { printf("Welcome To Tic-Tac-Toe\n\n"); printf("----------------------\n\n"); printf("The Object of this game is to get a line of X's\n); printf("before the other person gets a line of O's. A line may\n"); printf("be across, down, or diagonal.\n\n"); printf("The board is labelled from 1 to 9 as follows:\n\n"); printf("\t1|2|3\n"); printf("\t-----\n"); printf("\t4|5|6\n"); printf("\t-----\n"); printf("\t7|8|9\n"); printf("\n\n"); } enum Turn who_goes_first(void) { int decide = getint_from_user1("Do you wish to go first (1-Yes, 0-N0) ? "); if (decide == 1) return USER1; // If user types anything but "1", user 2 goes first return USER2; } void gameover_message(enum Result result) { switch(result) { case WIN: printf("\nYou Win.\n\n"); break; case LOSE: printf("\nYou Lose.\n\n"); break; case DRAW: printf("\nIts a Draw.\n\n"); break; default: assert(0); } } void goodbye(void) // Goodbye Message { printf("\nGoodbye.\n\n"); }



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