hello im new to this forum so please bear with me,
i have been looking for some help on clipping triangles,everything i have found is written in c,and i dont use c myself,but i know that c can make lib for qbasic,hence why im here,if anyone would be able to help me,please do,i have lots of links for c code that clips the screen properly,and i just need it made into a qb lib? is that possible? alls that i need is the triangle points moved ,and maybe i would be able to use the result of the percentage clipped to do the math for the texture source clip. ive already posted for help in other forums,and most people dont have a clue what im talking about!!! hehehe