Hello everyone;
Can anyone recommend a good book on how to program graphics in C? I want to create programs that can manipulate 2D and 3D graphics for a game I am creating.
Hello everyone;
Can anyone recommend a good book on how to program graphics in C? I want to create programs that can manipulate 2D and 3D graphics for a game I am creating.
"If at first you do succeed try not to look astonished!" -- anon
for 3D you've got two real choices,
Direct-X and OpenGL,
OpenGL is a Graphics Only API and is it better at Graphics than Direct-X but,
http://www.OpenGL.org
http://www.sgi.com
Direct-X comes with graphics, sound, network, and input, it's a good all in one API.
http://www.microsoft.com/directx
they can however be mixed, say OpenGL for Graphics and Direct-X for the rest, and there are other sound libraries and such but i limit this to the topic, graphics...
ADVISORY: This users posts are rated CP-MA, for Mature Audiences only.
If you want to choose which graphics programming library should you choose, visit my poll at windows programming.
If you want to do DOS, definitely use Allegro, do to www.delorie.com/djgpp
Oskilian