i use this function to destroy my tree:
when i compile this with djgpp and fill my tree with 1000000 random numbers it takes forever to free everything. if i remove one of the calls to free or if the data is entered sorted, it frees everything up pretty quick. i don't get this slow down with msvc. can anyone here explain what causes this or give a possible solution? thanks.Code:void DestroyTree(splay_t *root) { splay_t *tmp; while(root) { while(root->left) RotateRight(&root); tmp = root; root = root->right; free(tmp->rec); free(tmp); } }



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