programming in Windows

This is a discussion on programming in Windows within the C Programming forums, part of the General Programming Boards category; What's the best thing for programming for Windows? How do people usually program for Windows using C?...

  1. #1
    Registered User Draco's Avatar
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    programming in Windows

    What's the best thing for programming for Windows?
    How do people usually program for Windows using C?

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    Banned master5001's Avatar
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    You want to start programming using something called the win32 API. If you are using VC++ and like C++ you can also use something called Microsoft Foundation Class (MFC). Check out this link .

  3. #3
    End Of Line Hammer's Avatar
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    Re: programming in Windows

    >What's the best thing for programming for Windows?
    A computer.

    >How do people usually program for Windows using C?
    Sitting at a desk, hitting the keyboard every now and then.

    When all else fails, read the instructions.
    If you're posting code, use code tags: [code] /* insert code here */ [/code]

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    Registered User Draco's Avatar
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    thanks Captain Obvious

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    CAP
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    Thanks captain obvious
    I agree(*whispers*thanks for the clear up Hammer*/whisper*).

    I would like to know(and yes yes this is a C board)what is the best language to make say a game if you are the background programmer, not the graphics or that kind of stuff but the part that noone sees(I am also aware noone is to see the code)
    -Microsofts Visual C++ Introductory Kit-
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    Banned master5001's Avatar
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    For PC games I use c (eh c++ has its good points too), for video game consoles I usually use C with a little assembler here and there. It truly depends on what you are doing (like everything else in the universe).

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    Registered User foniks munkee's Avatar
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    There is no "best" language as such, however the industry standard at the moment still seems to be C, at least for the jobs I have gone for recently.

    I know of a number of companies that are releasing commercial games engines though that are written entirely in C++.

    It depends on the platform, I know that when the PS2 first came out it was hard to get a job with a dev company unless you had great assembly skills..
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    Registered User Draco's Avatar
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    would it be worth trying to use C or C++ to make a 3d game engine? I'm assuming C wouldn't work, but would C++? I've wondered how the graphics engine interfaces code-wise with the rest of the game.

  9. #9
    Registered User foniks munkee's Avatar
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    C would work and does work. Quake, Unreal Tournament - All written in C.

    You would use a graphics API of some description to handle the graphics side of things, either OpenGL or DirectX are the most common - both of these work with C very well (and C++).

    How the graphics engine interfaces? That is kinda complex and dependant on the project to some degree.. Check out this website. They have some great articles on exactly this kind of question.
    Last edited by foniks munkee; 07-15-2002 at 10:32 PM.
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    CAP
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    Cool, C is starting to sound better and better, what a convincing place.
    -Microsofts Visual C++ Introductory Kit-
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