Need help starting with basic graphics (technial compiler related question)
Hi, I am programming with code::blocks IDE for some time now and I love it. But now I want to start learning a little bit about basic 2D graphics.
I have read tutorials about how to initiate the graphics mode with
initgraph() function , But with my default compiler setup I don't have access to the <graphics.h> header file.
How can I include this library and start using graphics?
Do you reccommend maybe start using another library other than BGI ?
Again, for now, i don't want something fancy, just some basic 2D graphics to get the hang of it.