Thread: Multi Arrays

  1. #1
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    Multi Arrays

    Well in both Dev C++ and Code::Blocks I get an error from the code below. I wrote the code as exact as possible like what I see in my book(C how to program 6th edition). Can some1 explain the reason for these warning messages?

    Code:
    #include <stdio.h>
    
    
    void printArray(const int a[][3]);
    
    
    int main(void)
    {
    	int array1[2][3] = {{1,2,3}, {4,5,6}};
    	int array2[2][3] = {1,2,3,4,5};
    	int array3[2][3] = {{1,2,}, {4}};
    	
    	printf("Values in array1 by row are:\n");
    	printArray(array1);
    	
    	printf("Values in array2 by row are:\n");
    	printArray(array2);
    	
    	printf("Values in array3 by row are:\n");
    	printArray(array3);
    	
    	return 0;
    }
    
    
    void printArray(const int a[][3])
    {
    	int i;
    	int j;
    	
    	for(i = 0; i <= 1; i++)
    	{
    		for(j = 0; j <= 2; j++)
    		{
    			printf("%d", a[i][j]);
    		}
    		printf("\n");
    	}
    }
    The warnings are:

    warning: passing argument 1 of 'printArray' from incompatible pointer type[enable by default]
    note: expected 'const int (*)[3]' but argument is of type 'int (*)[3]'

    shoes for each function calling

  2. #2
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    It's an issue with const'ness. A pointer to an array of int is not convertible to a pointer to an array of const int.

    Prefix the definitions of array1 and array3 with const (before the int).

    The definition of array2 is a bit suspect too, since it is initialising a 2D array using a 1D array. That isn't strictly forbidden (which is why the compiler will accept it) but it is not a good idea either.
    Right 98% of the time, and don't care about the other 3%.

    If I seem grumpy or unhelpful in reply to you, or tell you you need to demonstrate more effort before you can expect help, it is likely you deserve it. Suck it up, Buttercup, and read this, this, and this before posting again.

  3. #3
    11DE784A SirPrattlepod's Avatar
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    In addition to grumpy's response, the "issue" is essentially the same as described here: Question 11.10

  4. #4
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    Quote Originally Posted by SirPrattlepod View Post
    In addition to grumpy's response, the "issue" is essentially the same as described here: Question 11.10
    I agree with this part: "The reason that you cannot assign a char ** value to a const char ** pointer is somewhat obscure."
    The cost of software maintenance increases with the square of the programmer's creativity. - Robert D. Bliss

  5. #5
    11DE784A SirPrattlepod's Avatar
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    Quote Originally Posted by oogabooga View Post
    I agree with this part: "The reason that you cannot assign a char ** value to a const char ** pointer is somewhat obscure."
    So do I actually

  6. #6
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    Quote Originally Posted by grumpy View Post
    It's an issue with const'ness. A pointer to an array of int is not convertible to a pointer to an array of const int.

    Prefix the definitions of array1 and array3 with const (before the int).
    Alternatively, if he didn't want his arrays to be const int, he could use a cast:
    Code:
        printArray((const int(*)[3])array1);
    The cost of software maintenance increases with the square of the programmer's creativity. - Robert D. Bliss

  7. #7
    11DE784A SirPrattlepod's Avatar
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    Quote Originally Posted by oogabooga View Post
    Alternatively, if he didn't want his arrays to be const int, he could use a cast:
    Code:
        printArray((const int(*)[3])array1);
    That's what I'd do but for some reason it makes me feel all yucky and doubtful.

    Edit: you can probably get away with

    Code:
        printArray((const int **)array1);
    but I'm not 100% sure at the moment

  8. #8
    - - - - - - - - oogabooga's Avatar
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    Quote Originally Posted by SirPrattlepod View Post
    That's what I'd do but for some reason it makes me feel all yucky and doubtful
    It's ugly, that's for sure, but it seems justified in this case (as opposed to a symptom of bad design).
    Actually, I'd just leave the const off of the printArray argument in the first place.
    The cost of software maintenance increases with the square of the programmer's creativity. - Robert D. Bliss

  9. #9
    C++ Witch laserlight's Avatar
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    Quote Originally Posted by oogabooga
    Actually, I'd just leave the const off of the printArray argument in the first place.
    But if you do that, then what happens if you have a const int array1[2][3]?

    One way out might be to wrap it in a struct:
    Code:
    struct array2d
    {
        int elements[2][3];
    };
    
    void printArray(const struct array2d *array);
    Quote Originally Posted by Bjarne Stroustrup (2000-10-14)
    I get maybe two dozen requests for help with some sort of programming or design problem every day. Most have more sense than to send me hundreds of lines of code. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Mostly, they then find the error themselves. "Finding the smallest program that demonstrates the error" is a powerful debugging tool.
    Look up a C++ Reference and learn How To Ask Questions The Smart Way

  10. #10
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    Quote Originally Posted by oogabooga View Post
    Alternatively, if he didn't want his arrays to be const int, he could use a cast:
    Code:
        printArray((const int(*)[3])array1);
    I'd be cautious of that. While it's sometimes necessary, the problem with such a cast is that it can convert ANY type of array or pointer, whether that is valid or not.

    Generally, I treat any need for a typecast as a design problem. Usually, that's a sign of the design problem with the code in question. In this case, I consider it is actually a sign of a design problem with the language itself (and one for which there is not, as yet, a clean solution).

    However, it is rare, in practice, that one needs to pass a single argument to a function that is a multidimensional array with const qualifiers. For that reason, I like laserlight's suggestion - it avoids the obscure concerns about WHAT is actually const and what is not (and of equivalence between pointers and arrays), without the blunt instrument of a type conversion. And a struct can be used to package up other relevant data (in the sense of what the function might need to operate on the array) with the array.
    Right 98% of the time, and don't care about the other 3%.

    If I seem grumpy or unhelpful in reply to you, or tell you you need to demonstrate more effort before you can expect help, it is likely you deserve it. Suck it up, Buttercup, and read this, this, and this before posting again.

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