Thread: Timing a program

  1. #1
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    Timing a program

    I have a program that I want to time. For example, if I run my loop 200 times versus 500 times I want to see how long each takes. I have done this before on UNIX including <sys/time.h>. Now I am using visual C on a windows machine. Can anyone suggest a way to time a program on windows? I can't use sys/time.h. Thanks for any advice.

  2. #2
    Code Goddess Prelude's Avatar
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    Code:
    #include <stdio.h>
    #include <time.h>
    
    int main ( void )
    {
      unsigned long i;
      clock_t s, e;
      s = clock();
      for ( i = 0; i < 100000000; i++ );
      e = clock();
      printf ( "%d\n", e - s );
      return 0;
    }
    -Prelude
    My best code is written with the delete key.

  3. #3
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    timing

    I find QueryPerformanceCounter() together with QueryPerformanceFrequency() quite powerfull, you get resolution of microseconds, but is very slow, which is ok for taking the stamp at the beginning and end. for smaller resolutions (granularity 10ms - 40ms, depends on the system) I use GetTickCount(), is about 10-20x faster (again, depends on the system).

    more information in Win32 developer help in your compiler

  4. #4
    Registered User xds4lx's Avatar
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    If you can why not just use a profiler like the one in MSCV (non introduction edition)? Or look into intel's VTUNE profiler. G++ has gprof look into it.
    "only two things are infinite, the universe and human stupidity, and im not sure about the former." - albert einstein

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