Hi,
I have two structs say:
Then I have a function that receives first struct as input and calls another function passing the second struct.Code:struct a { int xyz; char aStringArray[20][80]; }; struct b { bool b; char ** aStringArray2; };
Thanks for any ideasCode:void exampleFunc1(struct a * mem_a) { struct b mem_b; if (mem_a->xyz) mem_b.b = true; else mem_b.b = false; /* update mem_b.aStringArray2 using the info from mem_a*/ /* should I allocate the memory or I can use the memory already allocated for mem_a ? */ /* I know that mem_a will survive longer than mem_b */ /* call second function passing mem_b */ exampleFunc2(&mem_b); /* if I allocated memory explicitly then destroy it now as we no longer need it */ /* mem_a memory is not headache of this function so let's return */ return; }



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