My program always seem to crash, and I bet its shortage of memory.
So here are my declarations of my structures:
Code:
struct ItemsDataStruct
{
char cItemName[32];
char cItemDesc[128];
int nItemCount;
structItemsDataStruct *pNext;
structItemsDataStruct *pPrev;
};
struct IPDataStruct
{
char cIPName[32];
char cIPDesc[128];
char cIPLocation[32];
struct ItemsDataStruct sItemInIP[10];
struct IPDataStruct *pNext;
struct IPDataStruct *pPrev;
};
struct InventoryStruct
{
struct ItemsDataStruct sInventory;
};
struct GameplayStruct
{
char cCharName[32];
struct InventoryStruct sUserInventory[50];
};
struct MapDataStruct
{
char cMapName[32];
char cMapDesc[128];
struct IPDataStruct sIPInMap[10];
struct ItemsDataStruct sMapItems;
struct MapDataStruct *pNext;
struct MapDataStruct *pPrev;
};
In Main:
Code:
struct MapDataStruct OrigMapData[30];
struct MapDataStruct MapData[30];
struct IPDataStruct IPData[30];
struct ItemsDataStruct ItemData[30];
struct LoginStruct AdminAccount;
My program keeps crashing, and I bet its because I didn't malloc it. So please show me how to malloc these structures, it will be really helpful to learn from an example.
Thank you.