Hello guys! This is my first post here- ok lets go to the problem. I am currently making a turn-based game and I have encountered a problem. Whenever I run the program, Player 2 always wins the game. Could you please take a look and try to fix anything if possible? Thank you very much!
#include <stdio.h>
Code:void PreviewClasses() { printf("Good day!!! Lets look at each classes.\n"); printf("Swordsman is the melee class of the game and excels in close combat fights.\n"); printf("HP = 1000 MP = 500\n"); printf("Skills: Tackle\tSlash\tBlade Slash\tWhirlwind\n"); printf("\n\n"); printf("Archer prefers attacking from a distance and deal great damage with arrows.\n"); printf("HP = 800 MP = 400\n"); printf("Skils: Dual Shot\tFrost Arrow\tArrow Bomb\tCharged Shot\n"); printf("\n\n"); printf("Mage specializes in the way of magic to defeat the enemy.\n"); printf("HP = 600 MP = 1000\n"); printf("Skills: Fireball\tImpale\tDragon Slave\tFinger of Death\t\n\n"); } int main() { int hp1, hp2, mp1, mp2, sa1, sa2, sa3, sa4, sb1, sb2, sb3, sb4; char Player1, Player2, p1, p2; PreviewClasses(); printf("Lets Begin!!!\n"); printf("Player 1 please choose your class: Swordsman = A, Archer = B, Mage = C \n"); scanf("%c", &Player1); if(Player1 == 'A' || Player1 == 'a') { hp1 = 1000; mp1= 500; sa1 = 90; sa2 = 70; sa3 = 100; sa4 = 120; printf("Player 1 chose SWORDSMAN.\n"); } else if(Player1 == 'B' || Player1 == 'b') { hp1 = 800; mp1 = 600; sa1 = 90; sa2 = 100; sa3 = 120; sa4 = 150; printf("Player 1 chose ARCHER.\n"); } else if(Player1 == 'C' || Player1 == 'c') { hp1 = 900; mp1 = 800; sa1 = 90; sa2 = 85; sa3 = 95; sa4 = 100; printf("Player1 chose MAGE.\n"); } printf("Player 2 please choose your class: Swordsman = A, Archer = B, Mage = C \n"); scanf("%c", &Player2); scanf("%c", &Player2); if(Player2 == 'A' || Player2 == 'a') { hp2 = 1000; mp2 = 500; sb1 = 90; sb2 = 70; sb3 = 100; sb4 = 120; printf("Player 2 chose SWORDSMAN.\n"); } else if(Player2 == 'B' || Player2 == 'b') { hp2 = 800; mp2 = 600; sb1 = 90; sb2 = 100; sb3 = 120; sb4 = 150; printf("Player 2 chose ARCHER.\n"); } else if(Player2 == 'C' || Player2 == 'c') { hp2 = 900; mp2 = 800; sb1 = 90; sb2 = 85; sb3 = 95; sb4 = 100; printf("Player 2 chose MAGE.\n"); } system("pause"); system("cls"); printf("Start Battle!\n"); do { printf("Player 1 please choose a skill: "); scanf("%c", &p1); scanf("%c", &p1); if(p1 == 'A' || p1 == 'a') hp2 -= sa1; else if(p1 == 'B' || p1 == 'b') hp2 -= sa2; else if(p1 == 'C' || p1 == 'c') hp2 -= sa3; else hp2 -= sa4; printf("\nPlayer 2's HP = %d\n", hp2); printf("Player 2 please choose a skill: "); scanf("%c", &p2); scanf("%c", &p2); if(p2 == 'A' || p2 == 'a') hp1 -= sb1; else if(p2 == 'B' || p2 == 'b') hp1 -= sb2; else if(p2 == 'C' || p2 == 'c') hp1 - sb3; else hp1 -= sb4; printf("\nPlayer 1's HP = %d\n", hp1); } while(hp1 >= 0 || hp2 >= 0); if(hp1 <= 0) { printf("Player 2 wins!\n"); } else if(hp2 <= 0) { printf("Player 1 wins!\n"); } system("pause"); return 0; }



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